AdrihelDev Games released a new game called Succubus Advent: The Ethereal Collapse and the version is 0.13c. The game’s story is about You live a mundane life with your uncle and life long friend, on an island with few inhabitants, secluded from the mainland of Avalon.
Little do you know, an ancient evil is planning it’s return. You’ll discover new hardships, reveal mysteries, fight Succubi and other creatures, interact with your (not always) helpful companions, and seek an end to this great threat. The game is a story driven point & click style game with RPG elements, turn-based combat, with a focus on Femdom Succcubi and Energy drain.
Developer:
AdrihelDev
File Size:
1.54 GB
Version:
0.13c
OS:
Windows, Linux, Mac
Languages:
English
game details
Game Version Changelog:
Update 0.13c – Fixes & content additions
Selena CG related changes:
Added Energy Drain alternate ending
Additional audio added to original scene
Victoria CG related changes:
Added short event before the scene
A few dialogue adjustments/additions
Renamed to ‘Nothing but Prey’ to fit above changes
Removed in game echo effect filter (Had some issues for some users)
Succubus Guard CG:
Fixed some energy drain visuals effects not fully looping
Lilia CG Changes:
Made the scene a bit brighter during the first energy draining.
Gallery Changes:
Added the option to start shortly before a sex scene for the following scenes:
Selena’s collection (Part 1 & 2)
Nothing but Prey
Other fixes & changes:
A few small other changes/fixes.
Developer Notes:
AI art is used in the game, I understand it’s not to everyone’s liking. I’d love for it to be otherwise but due to mostly budget constraints (My lacking art skills also doesn’t help) it’s used for now.
This is a project I’m continually working on in my spare time (Mostly Weekends) for fun, as such the game is and always will be free. It will be updated as I finished each part (Short Prologue first then each chapter), I can only hope you get some entertainment out of it as I get creating it.
Feedback is greatly appreciated and welcome, as I’m always happy to take it into consideration and keep improving future and existing content.
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