February 11th, year 2024:
Garu, Kalinka, and Xiwangmu founded the video game design team
February 18th, year 2024:
We began developing the video game Merkava: The Sacred Armour of Meirav
January 26th, year 2025:
We bought a Yamaha PSR-170 to help us compose music for our games

February 22nd, year 2025:
We bought the PC with which we finished programming Merkava; the previous one had been damaged in a power outage

June 23rd, year 2025:
We chose the name Salem Electrónica for our video game design team
July 10th, year 2025:
We finished developing the video game Merkava: The Sacred Armour of Meirav
July 13th, year 2025:
At 17:11 GMT-6, we released Merkava: The Sacred Armour of Meirav. That day, it was released only on Itch.io; later, on October 7th, 2025, at 5:00 GMT-6, it would be released on Steam
July 28th, year 2025:
We began developing Trasmoz: El Canto del Ave de la Muerte
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