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鈿涳笍 Atomizing System 馃М

This is the Atomizing System used to make the Mechas super customizable. Feel free to implant in your games:

Atoms:

(Virtually viruses, a database unique object where instances can be pulled from)

[Neutrons : Immutable characteristics(tags), if changed it changes the Atom.]

[Protons: Inherent characteristics, can be changed.]

[Electrons: Constantly updated characteristics, can start out empty.]

Molecules:

[Tools, objects, etc that are made from two or more Atoms.]

Cells:

[Processes that can alter all three parts of the atoms. (Define categories as such?)]

Systems:

[The overviewer of the processes, might have other functions.]

Ecosystem:

[The holistic result of all system working together.]

Atoms tags can vary from 1 to <, it still has to work with minimal tags.

Molecules can be custom (?), have to get a special treatment to integrate w native database.

Cells should ignore missing non vital tags(?)

Systems cannot be dependent of one or others.


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