This is the Atomizing System used to make the Mechas super customizable. Feel free to implant in your games:
(Virtually viruses, a database unique object where instances can be pulled from)
[Neutrons : Immutable characteristics(tags), if changed it changes the Atom.]
[Protons: Inherent characteristics, can be changed.]
[Electrons: Constantly updated characteristics, can start out empty.]
[Tools, objects, etc that are made from two or more Atoms.]
[Processes that can alter all three parts of the atoms. (Define categories as such?)]
[The overviewer of the processes, might have other functions.]
[The holistic result of all system working together.]
Atoms tags can vary from 1 to <, it still has to work with minimal tags.
Molecules can be custom (?), have to get a special treatment to integrate w native database.
Cells should ignore missing non vital tags(?)
Systems cannot be dependent of one or others.
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