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amazing work man!

inspiring work SL!

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It fails to run on MacOS Monterey 12.1 (not M1). Is there anything I can do to run it?  🤔

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Sorry, it was standard macos archiver which broke the app. Using Unarchiver works :)

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Thanks for the tip! I was having the same issue.

Maybe get a proper PC lol sorry, im not an Apple fan.

Sure, once there will be one 😃👍

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  • User Unarchiver
  • Open Finder
  • Highlight the software you are trying to Open
  • Press “control”
  • Right “Click” & Select “Open”


    🤔

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    This is great, thanks. Any chance of a simple 'discover' mode; no packages, it just highlights boundary you're over and shows the name up top?

    Would be a great way to learn for kids.

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    Just one more comment: Yellow airplane blends with city lights when looking from above when flying at night. A different color of wings could make it more distinct and clearer for night flying.

    So, I've started to fly around and got mission to Melbourne, Australia, while I was around Antarctica I've found some islands that had too strong heights

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    nice one Sebastian, been wondering where you went for three months lol

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    Amazing game, you've got a great base here, the videos explaining everything were amazingly enjoyable just by themselves.

    I know you haven't put a lot into the gameplay still so I'll try to give a few ideas there. For me at least, it was rather difficult figuring out where I was, specially in large masses of land or water, or at night. I think a compass could help a lot, knowing where north is could be enough, if not you could even have a mini map, or something more simple, a radar that bias faster as you get close to your destination.

    Aside from that you could play around with having to pick up something in a country, and dropping it in another, some turbos, gas, countries in war that try to shoot you down, this could also become a great dogfight game.

    Keep up the great work, I will definitely be keeping up with it :)

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    The game already looks awesome!

    I get a bit lost and wasn't able to find the continent i live on (Europe).

    Maybe a Training could be added where the continents and cities have names and it starts with simple missions to just deliver to the right continent and later to popular cities. It could also be a game mode to just have popular cities.

    Maybe you can get some inspiration for the gameplay from people playing GeoGuessr on YouTube.

    Keep up the good work and thanks for providing a linux version!

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    Fantastic Game! 


    Features I'd like:

    Ability to slow down plane

    Camera control(able to look without turning)

    Ability to show point where package will be dropped.  

    Some kind of light source on the oceans (ships?Oil Platforms?)

    Bugs:

    Sometimes the correct location isn't shown(or is obstructed by city lights?)

    Stars are very sparse and barely visible

    (2 edits)

    Loved the game!!!

    -Intel Core i5-8250U
    -AMD Radeon 520 (2GB)
    -4GB ram ddr4
    -windows 11

    My laptop doesn't have any problem running it
    keep it up bro :)

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    gameplay 1/10
    visuals 10/10

    Hey so I just bought a copy of your game before watching your video all the way through and a couple of problems appeared.

    I'm looking for a game that teaches geography and "Where in the world is Carmen Sandiego" just won't cut it. Your program fit the bill almost perfectly, well, at least the version of it you showed at the beginning of the video did. The version I got when I downloaded it really won't work for two reasons. Up does not equal north when in the top-down mode, and the names of nations don't appear.

    I wish you had different difficulties. Like easy could be Up equals North for top-down, with names of nations appearing, and Medium could be no names of nations appear but Up still equals North in top-down mode, and hard could be no top-down mode at all and no names of nations appearing.

    Runs great on my 16" MacBook with M! Max, but I did need to run it through the itch app.

    The font sizes are all messed up on the menu screens though.

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    Great game, i was able to play smoothly and fluently on my computer.

    • AMD FX 8350 Eight-Core Processor
    • ASUS GTX 760
    • 8 GB RAM
    • Windows 10 (10.0.19043 Build 19043
    (1 edit) (+3)

    I played for a while, had a blast as a geographer and GIS student. Using Windows 10 on a Lenovo Legion laptop with NVIDIA GeForce GTX 1650 and the only performance complaint I have is that I don't see the stars at night - I only learned about them in the comment section here. But atmosphere at day seems fine, the yellowish tint at the horizon changing into blue.

    As to suggestions: It would be nice for the marker of correct location to stay on for a while longer, so that we have time to manouver around and find it. 

    Maybe it would be also useful to rebind controls: speed up and down to W/S and altitude change to e.g. Z/X. It feels intuitive in the game to press W to speed up for me, more than to change elevation.

    I believe the game has huge educational potential, but for that it'd need more labels on the map as we fly. The GUI could have the name of the country we currently fly above displayed either around the goal list or even by the airplane itself. Maybe also a "regional mode", where we choose a limited selection of cities available as goals, would be possible - so we can fly only around a single continent or have only country capitals as targets.

    Overall great experience and a fantastic, little, relaxing game I love it.

    I too don't see the stars

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    Great game! A bit large for a game this simple but it makes it absolutely stunning!

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    It's not simple at all though!

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    They mean from a gameplay perspective

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    But the size of the game has no relation to the gameplay.

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    exactly. That's their point.

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    I'm so excited to be able to play this! I've been watching your updates on this for a while, and it's stunning :D

    I thought I knew my geography until I played this lol, it's proving very difficult. I think you do lose your way quite quickly. 

    A little sad to see that the clouds were removed, they looked like a fun touch to see them disperse as you fly through them.

    I love that you added the ability to see from different view points, and also to fly up and down. 

    The game runs smoothly on my PC, and I have a pretty rubbish PC lol, I have Dual Pentium, GTX 710, 16gb. 

    Suggestions:

    The nightime lights seem a little too bright, and also too large, maybe they could be minimized so they dont look blurry and disorientating. 

    Perhaps a little compass off to the side of the screen which you can toggle on/off would be nice.

    The country boarder black lines are also on the large size, especially when you fly down towards the earth, they appear almost the same size as the plane.

    Ability to slow down the plane

    Light up a red circle around the area your package dropped

    Gameplay: 

    Some kind of point system, which will start of giving points for delivery proximity, and as you progress through levels, the delivery proximity field would decrease.

    Would be really cool to possibly unlock different plane types also as you progress.

    Maybe could also add a bonus for the speed of delivery too

    Could even add a pop up with info of the Country upon successful deliveries.

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    Absolutely ENTRANCED by these videos! Please keep going! <3

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    OK just spend the last 30mins giggling whilst flying around and have some feedback.

    1. Would like to see some variation on speed with altitude. This goes well with your whole 'accuracy' model as your ground speed increases whilst maintaining similar airspeed at higher altitude.
    This then allows us to speed up and cruise to our destination and then slow down and descend for deliveries.

    1a just thinking too, that maybe speed is linked to aircraft type and as you get more points you get better planes and can travel further :D

    2. It's very hard to currently gauge when to release the package. Combination of speed and camera angle I assume.
    Flip side of this was me almost jumping out of my seat when I got a 2km drop distance ;)

    3. City lights at night (IMHO) are too bright or perhaps the light points are too large. This is more obvious is remote areas where there are fewer lights but they have the same brightness as the city.

    Looking forward to the next video!

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    When I drop a package all of the UI in the game scene disappears, is it just me?

    Deleted post

    Same here. No luck fixing it. On a M1 Max 16" MBP.

    Same here on an iMac M1

    same in macbook pro, intel and with macos monterey

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    Super cool! I'm learning lots of geography rn and would love to see this turned into a full-fledged short game. Only feedback is that night is way too dark. I wish there was a way to turn it off or somehow have universal light instead of having to wait for the sun. Also a way to slow down the plane when making deliveries to smaller countries.

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    It will not let me get on the game from File Explorer and it keeps on saying that this app can't run on this PC and before It was saying that my computer thought it was a dangerous app, any idea's on how to fix it?

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    For most of the apps or games I have that would not work on my pc, I just run them as admin and they work. I do not know if this will help but I think it is worth trying.

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    just click more, then click run anyways. It's a common issue with new games. It will keep doing this until Windows recognizes that it has enough downloads and trusts the app.

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    great game. runs better than most games do on my shitty laptop. surprisingly good fun. some lag encountered when passing over dense areas at night (usa, india and japan being main offenders).

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    yes, you need a computer with good dedicated graphics. I have a GTX 1650 which runs he game great 

    Deleted post
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    Some good ideas in these early days! I had more fun than I thought I would trying to figure out where the heck I was!

    (+4)

    Great game!Runs smoothly although for some reason if i miss the delivery the UI disappears and I can't see the city names. Anyone else?

    Im running on a Macbook Pro 2020 with M1 chip and the macOs is Big Sur version 11.5.1

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    Yep. getting the same thing. on an m1 macbook air

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    Same thing for me with my m1 MacBook air running Monterey 12.2 beta

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    I spent way to much time playing this. Obvious features would be a hit/miss count.  works fine on Windows 10, RTX2070, Ryzen5 3600, 16gig

    (+4)

    There are some issues with the Linux/OpenGL build of this game.

    I'm getting "This GfxDevice does not support asynchronous readback" in the console on AMD integrated graphics (open source Linux driver) and I think it's affecting some game features:

    • Packages fall through the Earth, maybe it can't read height for collision?
    • They also aren't counted as dropped and I can drop as many as I want
    • Countries aren't highlighted
    • Colour banding in the atmosphere

    This doesn't happen with the Windows build under Wine, so I think it's to do with OpenGL. This seems relevant from my Googling: https://github.com/kidapu/AsyncGPUReadbackPlugin

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    Or maybe using Vulkan on Linux would help?

    (+2)

    Hey, thanks for the reports! Have tried fixing the async readback issue, if you have some time to redownload the linux version and try it again, I'd love to hear if that's working now.

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    It works perfectly now, thanks!

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    It unfortunately insta-crashes on older macOS versions, both from the itch app and direct download

    (+3)

    Runs smooth on my PC, but for some reason the atmosphere scattering shader's texture renders upside down:

    Also, no stars to be seen ;P (presumably for the same reason)

    GPU is RTX 3050 Mobile, OS is Linux (this is the most likely culprit).

    (+1)

    try changing the res?

    sry idk

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    The Game is probably made to display more colors than your monitor can.. (try look up 16 and 32 bit colors)

    (+2)

    Hey, I've tried to fix the upside down atmosphere. If you have time to download and try the linux version again, I would love to hear back if it's working now.

    (2 edits)

    Hey, Sorry for the belated response (I don't check my itch.io often)
    I can confirm that this is now fixed, and is looking absolutely stunning. Thanks!

    Edit: still no stars though apparently (https://i.imgur.com/Ab9oumW.jpg) but judging from other comments (https://itch.io/post/5369916) this may not be linked to my being on Linux.

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    how do i deliver :///

    im kinda dumb lmao

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    Press space, you can see all the controls in the "about" section in the menu

    (+3)

    really enjoyed the game. although I often find myself lost. a compass direction would be nice :)

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    The game runs very smoothly on Xeon E5450 cpu and RX 560D gpu. But it takes 3 gb of VRAM, a little too much i guess.

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    Mate my computer has 8 gigabytes of ram an AMD Ryzen 1400 and a RX 580 and it still runs smooth... except for the heating.

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    Beautiful game! Cannot wait to see what it becomes.

    Runs great on gtx 960 4gb, i3-8350k, 8gb ram, win10.

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    Fabulous! Such a great content from your side. Runs smoothly on ryzen 5 3600 , 32gigs ,nvidia gtx 1660 . And for me, better to take atlas with me while playing Geographical Adventures :) 

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    Works great, but stars do not render on GTX 1050 + Core i5 7300

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    CPU: AMD Ryzen 5 3500U

    GPU: integrated graphics (AMD Radeon Vega 8)

    ram: 8gb

    windows 10


    The game is very smooth, even though my computer is not really powerful and it's beautiful to watch (everything is perfectly rendered). Very good game, but I'd like to be able to change the settings a bit more (for example to disable the shaders for people on really bad computers).

    It's a nice game to play, and I'd recommend it to anyone (and recommend it to your friends bad at geography, it'll help them).

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    CPU:  AMD Ryzen 9 3900X
    GPU: RTX 3080
    RAM: 32gb
    OS: Windows 10
    Runs like a dream in 4k
    Didn't notice any weird artefacting/rendering issues


    I still can't find Tunisia

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    cpu: 3700x

    gpu: gt710 2gb vram (temporary bc of shortage)

    ram: 16gb 3200

    win10


    it runs almost good on my gpu but with a small oc of +350mhz on the core clock and +250mhz on the memory clock it runs perfectly. nice little game you got. its realy cool to see actual mapped data.

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