Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 31 to 70 of 210 · Next page · Previous page · First page · Last page

Problem with the tutorial: When you're first directed to click the construction button it remains unclickable, as does every button on screen except for the menu button on the upper left part of the screen. 

(1 edit)

I have the same problem after I plant the water siphon, there's no way to select anything to plop down harvesters.

Just FYI on my specific problem: I realised a second time that after the siphon it's the harvesters that are next able to plop down. It's when you escape out of placing the harvesters before placing them, however, you get that situation where nothing is clickable.

Hmm. Someone on Steam said the hotkey for construction remains active. I haven't tried it yet, but the dev said they're looking into the issue.

Yup! Fixed!

Thanks again!

(+1)

Is there a changelog or any kind of text file about the changes that came in the Alpha 5 update? Thanks..

Hey there. I'm afraid it's too many to list. See for yourself!

(1 edit)

run into a snag, trying to place a water siphoning plant and the plant itself i can place without issues, but nto the harvester, it says i require a permit even tho i have bought permit for the region (campaign 0.5.0:0502)


EDIT: nvm im being a total noob ;)

What was the issue? How did you solve it?

It's sad i won't be able to play on itchio. Why having only Steam when you start with itch ? Many players prefer itch over than Steam, for DRM, GUI, spirit, or other reasons. And i agree.

Steam is free for all Itch players, but the game will also be available on GoG on day one for all the reasons you mentioned

Sure, but still i prefer itch, nah !

Deleted 6 years ago
(+1)

So no Final DRM free build on itch.io /:

I'm sad...I bought the game here,a long time ago to get a DRM free game...not a Steam key.

Sync it with GoG for a free DRM, don't see the issue. Not to mention you already have it here without any DRM. To make it even sweeter, Humble Store might happen, with more DRM-free solutions

Oh yes...you are on GOG...I'll buy the game again here then...no GOG connect for now.

But...You'll never update the itch.io build after full release?

Correct. GoG and Steam will be identical copies, so you choose. 

Also working on GoG Connect, if that helps :)

I've play this game since alpha 1.0. Is there going to a Electricity industry and higher density for cities? Like Apartment towers and skyscrapers? 

Yes! Absolutely!

I want to buy, and play this game right now. Is there any way  I'd be able to do that?

Hey,

You have to wait for Steam launch now. Should be available again on 9-th of February.

Where is the "Recipe " Tree PDF for Alpha 4... the domain on Go Daddy no longer hosts it.

HaHa I found i

I'm afraid it's completely outdated. Please use the one in-game until we publish the new one

I tried to get the in game recipe book, but it just opens to a blank page and doesn't do anything else.  

The one in the main menu (deleted PDF) or the one in-game, top right?

Doh! Main Menu.  I did't see the in-game one, it's been a while since I played.  I shall look again.  

thanks

Yup, i'm an idiot.  I forgot to update the game.  

Guess I'm blind or stupid, but where is the saved games location? (so i can take out some, but not Purge) Thanks.

%appdata%/projectautomata

Ah, thank you very much! 

If it helps anyone for the future: For Win 7, it's actually %appdata%/roaming/projectautomata

Noted, thanks!

(1 edit)

So what's the plans on the waste management? ie landfills and all that? can they get filled up and have to be reflattened etc?
What about having a garbage place for recyclables,  that sorts it, then the plastic\metal\etc has to be delivered elsewhere?

Way more than that: landfills, dump toxic sludge in lakes, burn everything, etc. It will all create massive amounts of pollution 

(1 edit)

how will it be handled? I already bought the game at A4, so  no rush on a rpely, just likeing the ideas.
Also is there  to be collision and traffic issues?

Not completely designed, but just know that every building will produce some kind of pollution (water, ground or air). As for traffic: coming in A6

Take a look at this: https://trello.com/b/t94R4mdV/public-roadmap

(1 edit) (+1)

Hi, I saw a video of this game and I absolutely love it. I saw on the video on steam you could buy the game here. When I read the description it said all pre-existing users would get a game key. Just for clarification, does that mean if I buy the game now that I won't get a game key or does that mean when the game goes live on steam all people who bought it here will get a game key?  Also how would the game keys be distributed?


p.s. I've been looking for a game like this for a long time and I am so happy there finally is one!

(+1)

Hey Doge! If you buy it now, you do get a free key for steam once released :) 

(1 edit)

Hi Dev,

I have been lurking and following you secretly =)

possible to put this in humble store, if it close here? I am drm free gamer and I dont use steam

We're still planning, but it's possible, yes :)

Hello, I tried the game, and my main comment is that I'd like to see the game become more "immersive," with more sound effects, and maybe flashing numbers when expenses are occurred at structures or vehicles, or when vehicles make some income, like in Transport Fever.  Also I'd like to see diagonal roads and maybe pipes, for water and oil.  Thanks for your hard work,  -Scott

Hi Scott! A5 will bring a whole new range of songs and sounds. Can't wait to show you!

As for diagonal roads and pipes, I'm afraid they won't happen, as that would steer away from the main core of the game (production and town interaction), in favour of logistics. There's other great games to scratch that itch :)

When's A5?

Very soon. Date will be disclosed this week

Bought the game...can't place any structures, roads...it says PERMIT REQUIRED.  What do I do please?

Go to the regional office or the town center, region tab, and buy the permit. Might want to read the tutorial :)

Got it, thanks.

The tutorial in the game says nothing about buying a permit

Tool tips do. Can't explain and handhold all the time :) 

The real tutorial in the next version will be much more helpful, believe me

(2 edits) (+3)

I have been checking in on the game since a bit before Alpha 2, and the Career mode seems to be exactly what I was looking for! So far I am enjoying the progression of unlocking the different resources, logistics, etc via the tech tree (and I'm always a sucker for tech trees generally!).  I like having a focus by being forced to use certain industries and to think strategically about how to unlock certain products. For instance, in my current playthrough I am currently working towards getting cheese in production and then unlocking further factories. I am also thrilled that I am now able to generate a profit! (I sucked at that in earlier versions haha!)

Anyway, I just wanted to let you know that I have been enjoying watching your game develop and flourish. This game is definitely up my alley (big fan of Anno, Transport Fever, Industry Giant 2 , Factorio, and basically anything with production chains), and I am excited to see where it goes. I also wanted to let you know that I really like the graphics style, and I very much appreciate that my ultrawide monitor (2560x1080) is supported.

Keep up the excellent work, and best of luck with the Steam launch! I will certainly leave a positive review when you launch!

(1 edit) (+1)

Wow, you are too kind! 

Whenever I feel overburdened by the extreme pressure that is gameDev, somehow a post like this appears out of nowhere and just makes it all worth it.

Can't thank you enough, and I hope you'll keep enjoying the game in A5 and beyond!

Understand no shifting economy yet, but there's no terraforming at all yet? No raise, lower or flatten? Thanks.

Soon: https://trello.com/b/t94R4mdV/public-roadmap

(1 edit)

I had read the Trello roadmap. Oh, I read it as Early March. Is that correct?

Yup! 

(1 edit)

Following applies to version 41

1. You can´t master Tier 3 in transportation

2. You can break AI Build bridges to an not repairable state by placing another bridge intersecting the AI build one.

3. Th AI builds sometimes two roads next to another.

4. The AI Builds tunnels intersecting each other, but trucks can#t turn in this intersection.

5. Some products are shown to be produced in a electronics factory, which doesn´t exist.

6. Copper tubing can´t be unlocked for glassworks and smelter.

Hey! Thanks for the reports. Can I ask you to do all reports in game so I can also check the log and save games? 

ok

Hello.

This game looks really good :)  I want to buy it ! and promoting  to my friends.

I'd like to know if i deliver goods to cities then cities grow  bigger like Transport tycoon?

Thank you !!

Yes you can :)

Deleted 3 years ago

We will! 

Love your game guys! Let me know if you looking for a game designer/game balancing. Got 4 years of know how and would love to help you guys out even if its just a chat :)    

Thanks! Just drop by our discord and feel free to voice your thoughts, and let's make the game even better!

Why factory producing rate is so slow? 1 item per day on some factorys. Why I can't send stuff from Truck depot to Warehouses via trade routes? Why only 3 car limit?  Point is, that we can get loads resources but can't use them, unless we create million factories. Your game has lots of potential but moving and producing goods needs some improvement.

Slow factories: can't have it all easy

Td to wh: routes are between buildings of the same type

3 vehicles: unlock more in the tech tree

Still balancing the game, it'll only get better! 

Hey guys, amazing job with the updates really enjoying the game thus far!

Just wanted to highlight a small typo on the Iron Mine in the tech tree interface and to wish you all a Merry Christmas and a Happy New Year!

(1 edit)

Oh dear! Where is "Iron Max"? Where did it go?

Happy holidays!

Hey guys,

Tried to send you feedback report, but error occured. I ran into problem, 

I got 2 147 483 648 people living in one city (thats right, it's 2 147mil people) after 70 years and it impossible to build anything around that city or send transport of good into that city without too high operation/transport cost. and the FPS dropped so bad.

Maybe reduce the grow rate a bit? I mean even largest city in the world only have 33mil people after 200 years after industrial revolution.

Cheers

Got the report, and fixed in 4.1 :)

Thanks guys.

Hello.  When will this Windows 32 bit version of the game?

I don't think it will. The game has a lot of calculations and 32 bits are very limited

20 $  :( :( 80 turkish lira :( very expensive

Sorry, can't have region pricing on itch. Please wait for the steam release 

If you need some help with 3d modeling give me a shout !Awesome game !

Thanks! Will do! 

yeahh A4!!!!

Have fun! 

Hello! Very cool game, please add Russian language

We will in A7 or A8 :)

A7 or A8 concern all languages or just Russian one ?

Many languages, don't worry 

A very good game and available for Linux!

Glad you're enjoying it!

Any News about A4? Normally he was for november no?

It's coming out next week. Had to be delayed a bit to ensure awesomeness 

Is this basically project automata? like is this the same game but this one is updated?

Yeah, Project Automata was the name before going into Alpha (when it was still pre-alpha and a prototype). Now we're in full production with a constant flow of updates

thanks, but do you have a list of system requirements?

Nothing official, but should run on pretty much anything. I sometimes test on my 6 years old i3 laptop and it works fine

(1 edit)

I play this game on my PC, Radeon HD 4600 from 2008 and the games works fine...though i have to play it on min graphic settings and the menu interface(new game/options/exit...) doesnt disappear then I click on "options". 

It's a decade-old computer, I'm afraid we can only do so much :(

:D no problem, i guess it's time to buy new hardware.

(+1)

each time i reload a save i some little freeze every 5 sec, i can play for 12 h in row(example) without any freeze but when i reload a save, the game freeze every 5 sec. i play on small and medium map. Any idea why i have this?

(+1)

It's still early in development. We're still working on improving performance. Sorry about that, alpha 4 will be a bit better :) 

I play on a TV screen I don't know what the inches are. I can guess its about 50 I would think. I start the game up and the menus are all running together? what could this be from. I tried messing with the resolution and that's not working.  Any suggestions?

(+1)

Change the scaling setting in the options menu

Thank you that worked!!!

Enjoy!

How playable is this right now?  How any hours of gameplay?

There are playlists on YouTube with dozens of hours, and new content is added constantly :)

Deleted post
(+1)

Very happy you're enjoying it!

Please note that OTTD is not our focus, it's merely one of many minor inspirations. We are specialising in town interaction and deep production lines, not just logistics

I Checked Out The TRailer. Its Awesome

Glad you like it! 

Is there a chart available where you can see all the production lines and so on? And is there a community forum where players write with each other? 

All the Production Lines (aka Recipe Book): http://projectautomata.com/RoI-recipe-book.pdf

Discord is very active: https://discordapp.com/invite/riseofindustry

Forum: http://steamcommunity.com/app/671440/discussions/0/

Ah thanks a lot! 

Didnt even think about the steam community since the game isnt released on steam yet :)

(1 edit)

Need to be prepared :)

15k wishlists and counting!

Haha yeah ok! 

The Recipe book doesnt seems to completely up to date though. Wood barrels also requires steel ingame but in the Recipe book it seems like they only require wood, made me waste some hundred thousands :) 

The recipes are updated almost weekly, and the book is updated monthly. Always trying to find the perfect balance

Any clue when A4 will be released? Kinda hoping to have it b4 christmas :D

Viewing most recent comments 31 to 70 of 210 · Next page · Previous page · First page · Last page