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WoW amazing!

Hey! 

You say there are around 100 worlds but only 40 tapes, two of which are for the intro and transitional zones.

What's the deal?

I feel like I've seen a very thing but still no end.

This looks so strange. But interesting! How much does the demo let you do?

everything! after 15 minutes it just closes, but you can restart it to play more

This game is absolutely beautiful!! Great job developing it... I have a Windows ARM device and it would be amazing if you would consider maybe porting this game for ARM64 windows too :) (while I know there is an emulation layer, ARM native apps are so far and between and would honestly be cool to see)

But other than that, huge props <3

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It would be great if we could have the cheat option to fly in the world too, maybe once we visited all the worlds. The bunny jumping can be a bit annoying in some places when you get stuck and sometimes I want to have a better view for snapshots or recordings.

Deleted 1 year ago

"has a weird bug on Linux where mouse locking doesn't actually work?"
Yeah, that's Unity for ya

really damn nice. Feels very melancholic to play, I love the different environments. Spent hours on just walking around the different dimensions, trying to find something while finding nothing, but things that feel like something that probably really are nothing. I liked it.

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how many big secrets would you say there are in this game?

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mmmmmmmm thank you :)

is it weird that i want more?

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I don't think so? I want more too :)  <3

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Really enjoyed this! played dreamsim the alpha ages ago and this is even better. Did a video here: 

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Hey!! Thank you so much! Glad you enjoyed the experience and loved the video <3

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Yo I've never commented on anything on itch before but just had to say this is awesome, I love it. Nice work!

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Ooo that's really cool to hear :) Thank you it really means a lot!

Why is there a file in the folder called "steam_api.dll"? Can i add this to my steam library?

Oof that's a lingering sideeffect from integrating the game into steam and should have deleted it on export, sorry about that! It won't actually do anything or integrate with steam unfortunately because it needs another layer of authentication on steam's part.

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Is this compatible with an Xbox controller?

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it is

yup :)

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 HOW MANY WORLDS ARE THERE DUDE ARE YOU GOOD?!?

Hey!! I'm good just took a little break haha, roughly 100 worlds? Some big some large...

is there anyway you could post a guide how to achieve the "ending"

Hey! So I personally don't want to do a spoilers but if you go to the steam community page there's some amazing folks that are documenting the process ;)

It is such a beatiful and artful game. I just have a questions: where are the screenshots saved?

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the screenshots are in 0n0w_Data > Photos

Thank you so much!! as @bolidage replied its in Data/Photos :)

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Would love macOS support!

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Me too tbh but it's been hard at the moment to support a mac release, working on another big project so after I'm done with that I'll look into porting this over :)

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Does the itch.io version work with VR?

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Hey! Not at the moment but no reason why I shouldn't upload the Oculus beta build here as well, stay tuned :)

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Hello! Please don't put blanks in file names. It's bad for handling them in the Linux terminal.

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\

tab-complete

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yeah sure it works in this case, but still it's not a good habit

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Hey! Thanks for the heads up, admittedly had no idea so I'll keep that in mind for the next Linux export :)

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Yeah, the simple answer here is to always enclose filenames with spaces in them in matched quotes (single or double), or escape the spaces with a preceding backslash character (\) when working with such files from a Linux or MacOS terminal.  (Probably the same for Windows as well.)  Filenames with spaces are pretty common for quite a few years now, so one should just get used to assuming a need for using quoting or escaping when spaces in filenames are involved.

One should also be careful of this concern within program code as well to avoid unexpected and sometimes hard to track bugs.  Always ensure any spaces in filenames are handled properly by your code or expect strange issues to occur.

oh hey, you're the person who made Becalm! cool

Hey! Yup same folk :) Hope you enjoyed both!

Just wow.

<3

Viewing most recent comments 5 to 27 of 47 · Next page · Last page