This jam is now over. It ran from 2022-07-01 23:00:00 to 2022-07-22 23:00:00. View results
Do you like telling stories with games? Do you like participating in game jams, but only have time to make a simple game? Do you feel overwhelmed in jams when some of the other games take long to play through, or contain a lot of text for you to read?
Some things don't need to be said in words
In this jam, the challenge is to tell a story without using any words. Can you captivate an audience without using any dialogue? Can you say what you need to say without putting it into words?
All skill levels are encouraged to join. I think sometimes the most fun games to play are simple ones. The jam period is 3 weeks because people are busy, not because your game needs to be fancy.
The theme is "Don't Give Up"
Will this be a recurring concept in your story? Will it relate to level design? It could be a silly platformer about a plumber trying to rescue a princess who is always in another castle, it could be a sad story about a character struggling with an illness, or anything else. Wherever your imagination takes you, do your best, and don't give up!
This is a ranked jam, but I think that if you enjoy making your game and did the best you could with the time you had, you are a winner.
Anyone who submits a game can vote. The voting categories are as follows. They are all weighted equally:
Story | Did you like the story? For example, maybe you felt a connection to the characters, found the plot interesting, found it funny, etc. |
Engagement | If there was gameplay, was it fun? If it was mostly a story, did the storytelling take advantage of the player's time and attention? Did every scene count? |
How wordless was the story? | For example, I would give 5 stars if all the storytelling didn't use any words, 4 stars if it used a couple to add clarification, etc. I personally wouldn't take any points off for other words, like title or instructions. |
Presentation | Do you like the artwork, music and sounds? Do they improve the player's experience? |
Theme | How well does the game incorporate the jam theme? Is it just at the surface, or is it a deeper part of the story and/or gameplay? |
Photos are royalty-free from unsplash.com, by Keenan Constance, Todd Diemer, engin akyurt, Noita Digital, Stormseeker and Kelly Sikkema
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