Build a game that uses traditional video game controllers for input. It should be designed to be played on 16:9 display, or otherwise embedded into an Itch.io game page.
Slack channel: #game-jams
This time we are going to be donating to the Homeward Bound City Pound. It's a no-kill animal shelter that helps many critters find a happy home. As usual, in order to create games or vote on them, you must make a charitable donation of $10 or more. Your donations are also tax deductible!
REDspace will match donations made by employees up to $250 per calendar year, so your donation will be doubled! See the intranet for more details: https://intranet.redspace.com/handbook/benefits/charitable-giving/
Donations are done via cheque to "Hope for Wildlife", write in the memo "For the animals of Homeward Bound City Pound". Deliver your cheque to Justin Lee over in the games team section. They will mail receipts to REDspace for matching and for your taxes.
Once you have paid, you will be added as judge in the game jam, enabling you to vote on games.
Itch is the platform we'll be using to plan and host game jams going forward. It allows you to have quick and easy access to game entries. It also provides a page that can be shared with coworkers. On your submission page, you'll be able to see how the votes break down, so you'll also have better visibility into that.
The rules are as follows:
You must learn something new. It can be a library, a tool, a new technique, or a totally new technology. You just have to learn something you didn't know before and talk about it.
The game can be made using any technology as long as it can be delivered through Itch.io
The game jam will run until Friday, December 8th.
Voting will end at noon on Friday the 15th.
You can go solo or with a team, either way is fine!
The company retains ownership of game jam entries, do not build your dream game or anything you wish to keep for personal use. This includes personal code libraries unless they are open source.
Participants and voters must use Itch.io accounts tied to their REDspace email accounts. Personal accounts are not permitted.
All game source files must be pushed to a repository under this Stash project: https://stash.redspace.com/projects/GJ - Use the prefix GJXVI when naming your repositories.
Game jam entries must set to public visibility, set to "Unlisted in search & browse", and are not permitted to accept payments or donations.