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Uwaa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #73 | 3.850 | 3.850 |
Overall | #125 | 3.583 | 3.583 |
Creative use of art assets | #174 | 3.450 | 3.450 |
Engagement | #195 | 3.450 | 3.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun! Although, I couldn't figure out what the clock blocks do.
Hello! Thank you so much for your feedback. I've added informations about the instructions in the game's description.
Oh my god that's such a good concept, I think it has a lot of potential.
Got stuck with the clocks thing, I don't quite understand how the horizontal lines work. Maybe introducing the clocks and the horizontal lines separately is a good idea? I don't know if that's possible tho, I didn't understand it.
Would love to see this turn into a full game, I really think it's a great idea.
Thanks for the feedback! The horizontal lines are actually toggleable walls. They toggle every time the robot wants to execute an action, so by using a Wait block (symbolized by a clock), you can make them toggle without actually doing anything with the robot, so you can toggle the walls, and then walk right to the objective.
Really awesome concept! Loved the glow from the cubes :D
Got stuck on like the 3rd level haha maybe i just suck im not sure :P
Overall good game !
Thank you for the feedback! I see many players get stuck on that level; so I added descriptions of all of the blocks on the project page! The game is pretty short, but I would love for you to play it in it's entirety (there's some new mechanics awaiting!)
If you want the solution to the level, you first need to wait, then you need to walk right to the lever. Then, simply use the lever to pass the level!
(that level is probably the most confusing one, sorry!)
well made game. Love the level editor.
Visually appealing and smart ideas :)
The 2 screens would have been better side by side. Also the top player moves pretty slow. Might be more convenient if we could drag and drop the blocks into place rather than pushing them
Thank you for the feedback!
That is a really good idea! If this game gets a full version, I will definetly implement that!
It's a cool idea! Definitely gives the player a basic idea of programming ^^ I think the play field and the robot field shouldnt be seperated from each other though. It didnt feel good having to switch over to the robot scene all the time. Moving around with the player to move the blocks has no other purposes so i think it would have been better to just focus on the programming part.Really well done sound effects, feels really satisfying to move the blocks in place. Nice work!
Really solid, I’m a huge fan of the puzzle mechanic and any kind of game that introduces logic/programming in an accessible way. Great job!
Really cool concept and fun game!
This game could really improve with some on screen tips, such as relevant controls/ instructions and a visible tile set so you can count just how far the robot will move. Great job overall!
Really cool idea, really well executed. I wish there was a bit more "gameplay" in the push-block section, and I had a bug where I couldn't go back to it after previewing the execution area. But this did not diminish my interest for the game!
The sound and visual effects are on point! Felt really engaged all throughout! Only thing I missed was being able to hold down the movement key for speeding it up once I saw the solution, but great job!
the sound effect when you put the commands into the line is so satisfying as well as the lights, the polish on this game is great. Awesome job.
the sound effect when you put the commands into the line is so satisfying as well as the lights, the polish on this game is great. Awesome job.
I like the puzzles a lot, my only complaint is you could get tiles stuck on the wall and you'd have no choice but to restart. The game looks very polished though, I like the lights and sounds. Good job!
The game feels very well polished, it feels good to play! I liked the light FX but it felt a bit slow to switch to view the puzzle and move the pieces, apart from that it was really great, good job ;)
Interesting use of lighting, that kinda matches with the retro style of the artpack! I like the progression and the level editor can keep anyone engaged for hours! 5 stars engagement well done!
Very juicy, I love it! :-D
Very cool game!
Cool