This jam is now over. It ran from 2024-04-22 04:00:00 to 2024-06-22 04:00:00. View results
Do you enjoy the Magical Girl genre? Have you made a game for Magical Girl Game Jam (MGGJ) with plans to keep working on it, but need a little motivation to pick it back up? Or maybe you wanted to join a MGGJ, but ended up too busy.
If so, this is the jam for you! Let’s keep those projects rolling, or start a new one if you’d like.
I’ve seen all sorts of exciting projects in the last 5 years of MGGJ, and I’d love to see them expanded on. Let’s get together and keep that creative spirit burning!
The primary goal of this jam is to get some work done! Add a new level, start that game you’ve been thinking about, update those unfinished sections that didn’t make it for the original jam.
All games should feature at least one girl with magical powers. A classic mahou shoujo character will fill this requirement! Sailor Moon, Madoka Magica, Pretty Cure, & Yuki Yuna Is a Hero are all good examples. However, you are not required to follow anime troupes if you don’t want to. The magical girl(s) should have a major role in the game, but does not need to be the main character.
If you are continuing a game from a previous MGGJ, keep using the same themes as before.
If you are starting a new game, please check out the previous MGGJs and pick a theme to follow:
I was on the fence about ratings for this jam. I want this to be about getting some work done and making games, rather than competing. But at the same time, it’s nice to have an incentive to check out the games and the end and see what we all accomplished.
So, for this jam there will be one rating criteria… a devlog! Please track your progress as you have time and make updates; Alternately, your devlog can also be a postmortem style retrospective you write at the end, if you'd rather focus on working on your game rather than regular updates! You'll need to have it available online if you'd like to be rated. Some places to post and share your devlog could be:
Games will be rated on the criteria of the devlog itself, and the implementation of the updates in-game… i.e. how well did your planned and documented progress make it into your game.
I do want to emphasize that this is a CASUAL jam overall. There are no prizes planned. If you’d rather just work, and not do a devlog, that’s perfectly fine!
Again, this jam is meant to be fairly casual, but there will be a few rules to follow:
To submit, you’ll need to fill out a short questionnaire. Please answer carefully, as I’ll be checking these to look for spam submissions.
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