This jam is now over. It ran from 2020-03-22 18:30:00 to 2020-03-25 18:29:59. View results

What is this?

A game jam! It is time to get creative and use all that you've learnt to create a small and fun game to help us all pass our times during the quarantine.

There are no restrictions on what and how you create. We've given you a list of some tools below but take them as suggestions only. What you do is completely up to you.

The focus should be to create a simple, playable game that works well. You'll learn a ton of new stuff in the process. Planning would be crucial!

Best projects from this game jam will be highlighted on our Facebook page: https://www.facebook.com/gamedev.iitk

Rules

  • You can participate solo or in teams with up to 4 members.
  • You must use GitHub to host your code. Everyone must have at least one commit at 36 hours (24th March 12:00 noon). We will ask for your GitHub links on Discord. Teams with no commits by this time will receive a penalty.
  • All submissions will be taken through itch and hence an itch game page is mandatory. This page should have instructions to run your game, GitHub repository link and any other information that you want to give us. We will not judge the page, but this is where the world will see your game, so make it pretty and give it some personality! If you can, of course.
  • In case you cannot upload your game files to itch or cannot package your game properly, mention that on your page. We will use the GitHub version then, but only commits performed before the submission deadline will be considered.
  • Your repository should contain a license and a readme. Any model/texture/code snippet/icon/imagery/sound sample that is not your own should be properly credited in your readme. Basically anything that you've not created yourself should be mentioned here.

Judging Criteria

We'll judge your submissions based on the following points:

  • Gameplay Systems: This is the meat of your game and consists of how good your gameplay is. Your game should be fun and we should be able to complete a normal playthrough with no crashes. Focus on getting simpler systems right rather than going for complex but buggy systems.
  • Concept and Design: This is your idea, the story and how well you plan your game to help complement those gameplay systems. If you're giving your player a double jump ability, your level should be created keeping that in mind. Focus on creating an immersive experience where everything has a purpose.
  • Sound and Art: Whatever you see or hear in the game. From sounds used for footsteps to the color of that crate in your level. Your art and sounds should complement the concept of the game.
  • Innovation: Sure you may create just another pong, but we're more interested in seeing what you can do with it. Innovation could be you interpreting a classic and adding your own twist to it, or creating something entirely new. You do NOT need to have a grand original million dollar idea. Simple innovations can have a great impact.

Contacts

You can contact us (wabadump and sugam45) on Discord anytime for any queries. Here is the server invite: https://discord.gg/pThvGHs

If you're stuck somewhere, if you need a teammate, or even if you just want to show your progress, please feel free to ping us on the server.

There is also a forum for this game jam that you can use. Access it with the Community tab at the top of this page.

Resources

Engines and Frameworks

Unreal | Unity | Godot | GDevelop | Phaser | pygame | Scratch

Graphics and Art

GIMP | Blender

Sound

Audacity | ZapSplat | bfxr

References

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