This jam is now over. It ran from 2021-05-30 23:00:00 to 2021-06-20 22:59:59. View results

Welcome to the 2021 GVE Summer Showcase, presented to you by Staffordshire University's Games and Visual Effects Department.

This is the itch.io jam for the Games Environment Art Category.

Entries into this category should be environments which have been produced following a games pipeline.

This category will be judged on the following criteria:

  • Concept/Idea Realisation
  • General Visual Appeal
  • Demonstration of Technical Ability

The GVE Summer showcase is supported by an array of industry judges from companies such as Codemasters, Creative Assembly, Sumo Digital, Rebellion and many more.


Submissions(18)

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A small environment of the shacktron and bill cipher from the show 'Gravity Falls'
Memories of gaming in 90s
3D Stylized Environment made for my Final Year Project @ Staffs Uni
Hollow Road is a real-time game environment inspired by what Bloodborne could look like on current tech
This a collection of environments and props that I've made whilst at uni
Fish Market Stall environment in a medieval setting, presented in UE4.
A brief overview of my environment work whilst being at university.
An artist 3D rendition of the abandoned bumper cars at Pripyat.
A 3D environment based on the Burial at Sea DLC from Bioshock Infinite.
A 3d scene focused on a Subway Station, before and after an apocalypse.
A highly modular video game environment inspired by the Elder Scrolls
It is an alleyway scene with focus on the start and aftermath of a pandemic.
Unique forest environment featuring procedurally generated nature
The room from the 2016 E3 cinematic trailer for TLOU2
This is a fan art of the Bioshock Infiniate DLC, Burial at Sea.