To be Announced
To celebrate the final few weeks, and to help prepare you for the next stage of your education, this game jam will be the focus of the last sessions. We will go through a pre production stage, version control setup and the production stage.
This is entirely voluntary but highly recommended
You will be judged on a few vital criteria:
Version Control Setup
This stage will be done via demonstration, so that you know what you are doing with the version control (github) and can use it effectively. This will be especially helpful if you are teaming up. This will be done first so that everyone has a project setup and ready to go, and knows how to be able to work on it at home and at college.
Pre-production
During this stage, you will need to draw up a basic game design document that will line out your plan for the game. This won't have to include research, just the mechanics and aim for the implementation.
This stage is planned to be only a day or two, but there are no hard schedules. If you get this done earlier, then great. If you need an extra day or two, then use that time you have left wisely.
The GDD will not be submitted, this is purely for your own scoping and planning.
Production
The main part of the game jam will take just over a week, or 7 in college days. You are more than welcome to ask me (Paul) for help when needed.