This jam is now over. It ran from 2024-03-01 14:00:00 to 2024-03-08 14:00:00. View results
THE JAM IS OVER! You can watch a highlights video of the top 10 entries here, all of the information about the jam itself is below!
Welcome to the FOURTH b3agz Game Jam!
£50 FIRST PLACE PRIZE! £25 SECOND PLACE PRIZE! 1 MONTH DISCORD NITRO THIRD PLACE All Entrants Entitled to "b3agz Jammer" Role in the Discord Server
This is just a fun little game jam hosted by a small-time YouTuber. It's open to anyone who wants to join, all levels of game-development ability, solo devs, and teams. As with the previous jams, you can use any tools you have the commercial rights to, whether you want to make your game in RPG Maker using artwork from OpenGameArt.org, or you want to make all your art from scratch and code the entire thing, engine and all, in Assembly. Or anything in between those extremes.
This is the fourth b3agz Jam. If you want to see how the previous jams went, you can find them here;
You can also check out the Discord server if you want to talk about the jam with other entrants!
THE THEME AND RESTRICTION IS ...
THEME: EVERYTHING HURTS
RESTRICTION: YOUR GAME MUST HAVE VOLUME CONTROLS
That's right, NEW TO 2024 there will be a restriction. Unlike the theme, the restriction is mandatory. Entries that do not adhere to the restriction can still be celebrated and promoted and applauded, but they will not be eligible for one of the prizes. You can find more about the restriction in the FAQ section below.
The winner of the jam will receive a £50 cash prize. Second place will receive a £25 cash prize. Third place will get one month of Discord Nitro. Cash prizes will be paid out through PayPal, please bear this in mind before entering. If you don't have a PayPal account (and can't get one) and there is no way I can get money to you from my PayPal account, you will not be able to collect your prize. You can also choose to have your prize money sent to a charity of your choice if you wish. The only restriction is that I must be able to send the payment using PayPal.
You will also get a 1st/2nd/3rd place "laurel" to show off if you decide to take your game further. You can use this in promotional content, on your Steam page, etc. Just a small way of showing off that your game finished top 3 in a game jam.
Long-time friend of the channel and game jam benefactor, Irregularity, has also expressed interest in donating some prizes to the jam, so keep an eye out for those.
As a little additional thing, anyone who enters the jam and successfully completes an entry (subject to obvious things like not cheating) will be entitled to the "b3agz Jammer" role in the Discord server.
Post-jam, there will be a video on the YouTube channel covering the jam and entries. There will hopefully also be a stream of me (the nobody YouTuber) playing as many of the games as I can. I will do my best to play all the games on the stream.
Entries will be judged in five different categories with the winners being determined by best overall score. Here are the categories along with a description of what they mean;
These categories have been chosen because it allows for a wide range of games to do well. For example, someone could make a Wolfenstein-style first-person shooter that is incredibly fun, but not very innovative, or an amazing-looking game that is a bit of a slog to play through, and still stand a chance of winning.
You can use any game engine or game-making tools you like as long as you are legally allowed to make your game public and freely available.
I am not placing any restrictions on what platforms you build your entry for. However, bear in mind that your game is going to be voted on by the other participants. If you only release one build, and it's for macOS, you're going to miss out on a lot of votes from people who can't play your game. I would recommend building to HTML5 wherever possible to make it easy for everyone to play your game, but it is not a requirement. After HTML5, Windows is the platform that will be compatible with most users. If you can build to all platforms, even better!
You do. There is no sneaky fine print or expectation that I can do anything with your game other than play it in a YouTube video or Twitch live stream. It has to be free and available to play during the voting window if you want to have a shot at winning. After that, you can take it down, put a price tag on it, enter into other jams (that allow pre-made games), or anything else you might want to do with it.
The games will be voted on by the participants and contributors. There are a few different categories to vote on. The winners will be the entries with the highest overall scores. If first or second place is tied, the prize will be split between the tied games. If the third place is tied, both devs will get a prize. Voting will open at the end of the jam and close after seven days.
There is a theme, and it will be announced at the start of the jam to prevent people from making their whole game before the jam even starts! We can't stop you from starting on your game before the jam starts, but your game will be judged on how well it incorporates the theme, so starting early will hamper your chances of winning.
As mentioned above, the theme is both open to interpretation and optional. You can ignore the theme or be extra creative in how you interpret it. The restriction is neither optional nor open for interpretation. Examples of restrictions are things like "must include controller support" or "must be a 2D platformer" (don't worry they are just examples). The point is, the restriction will be very clear and precise, and your game must adhere to it in order to be eligible.
Over the month leading up to the jam, I will be taking suggestions (in YouTube comments, Discord, the community here, basically anywhere) and keeping a list. This list will be fed into a little random item picker I made and the picking will be live-streamed on my channel at the jam launch.
As mentioned above, not incorporating the theme will reduce your chances of winning as that is one of the categories your game will be judged on. However, the theme is not a requirement for entry. If you think your game is so amazing that it can win without any points in the theme category, or you just don't care about winning, feel free to ignore the theme. The real goal of the jam is to get people making a game.
b3agz is a small-time YouTuber that makes videos around game development aimed at beginner (sometimes creeping towards intermediate) developers. You can find the channel here.
I was asked, lol. The first jam was a massive success so I decided to keep doing it.
The best way to find out more is by joining the Discord server and heading over to the #game-jam channel.
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