Posted July 09, 2025 by thehivelord
Well, I have come to the end of my 2D basics course. I didn't love the final project, an arcade, top down shooter, but I feel like I understand how to implement a singleton more now, so thats something. The rudimentary pathfinding was a little dull to implement as well, and don't see it being very useful going forward. I would have liked them to introduce some 'real' pathfinding by the end of the course.
With that in mind, I have decided that I want to attempt the 3D course next, mostly to overcome my reservations at working in the 3D space, but too as i think it might actually reinforce a lot of rudimentary concepts (albiet in 3D rather than 2D).
I also had some trouble with the build, I suspect because it used a weird mobile-like resolution and I was playing it on a Windows laptop. I found that to be a strange design choice by the instructor.