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Hallo und vielen dank für das tolle Spiel!

Bei mir kommt folgende Fehlermeldung und das Spiel lädt dann nicht weiter (echter C64 mit SD2IEC)

"timeout erkannt, bitte floppy reset und dann feuer"

Kann mir da jemand helfen?

Dankeschön

Any chance on a .PRG or .CRT file? Cant currently play it on a real C64c with Kung Fu Flash which is a bummer. Have to use the MiSTer or C64 Maxi to play. Just seems odd that this is in disk format. Any chance? please?

Hi ! By any chance, would an HD-installable Amiga AGA compatible be possible ? :) Maybe in the shape of a WHDLoad slave ? :) Thanks again so much for your work <3

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You could request a WHDLoad install here on EAB: http://eab.abime.net/forumdisplay.php?f=22

Yep that's true ! Maybe I will... I have made way too many requests on the Mantis Whdload bugtracker lately, ahah !

When I boot the Amiga version, I just get to a black screen with the mouse pointer. I'm actually able to get to the title screen by moving the mouse pointer to the center of the screen and clicking the left mouse button, but I nevertheless think that's not the way it should be. I'm on an Amiga 500 with Kickstart 1.3 and 1MB of memory.

Unfortunately this is a limitation of the interpreter. It is meant to display a title screen when the game starts but just move on when there is no title screen. So this actually is a known bug in the interpreter.

So heartwarming to see the C64 still gets new releases.

Remarkable IF piece, too. You can tell this game is a labor of love!

Thank you so much for the kind words. I am so glad you like it! If you'd like to play a text-only game as well that is more of an interactive novella, you might want to play my other game Hibernated1 Director's Cut. :)

Each time I load the game, right after run/return, I receive the message "Time Out - Reset Floppy and press fire", then nothing happens. I am using a Ultimate 64. Anything I am missing?

You need to deactivate any second disk drive in the config, inckuding the IEC drive, which is activated by standard. This can confuse some games as even when unused the drive is residing on the bus.

Ok thanks a lot, works like charm now!

Fabulous game, it's giving me some CRL vibes, really like it! Awesome edition!

Very nice Adventure game that is not too hard to solve. Good Graphic and Music on Commodore 64. I played the Point and Click Edition.

question: ZX verison .tap, I cant get it towork o0n my FUSE or ZXSPIN emulator, both error 138. What did I do wrong?

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As I wrote already in the readme, if you scroll up you can see it under "requirements", the ZX Spectrum version is intended to run on real hardware with a divMMC device. You have to put all the files from the archive onto the SD card of the divMMC device. It loads the pictures from the SD while executing the .TAP file. If you really want to play Rabenstein with emulation, Fuse at least allows simulating a divMMC environment. There are quite a few tutorials out in the wild that explain how you can do that. Hope this helps!

Here is a reference for setting up Fuse with a divMMC environment http://board.esxdos.org/viewtopic.php?id=240

Just a great adventure I played mainly in Vice, Dosbox. If you like horror story, you'll be happy here.

I'm not a fan of horror games, but I must admit that I've enjoyed the game, the graphics and the easy going story. A small beautiful game that works perfectly as introduction to adventures for novel players.

Despite I appreciate and understand why the pixel-like fonts are used, I wonder if could be possible to change them on the browser version (as an option, perhaps) to help players that start having difficulties to read some fonts :-)

Mmmh. The Engine I am using for the browser based version is Adventuron. I'll ping the maker and see if there is a hidden option to change the font to a more readable style

The game is really fun. The only problem I found its that when I copy game files on my amiga HDD I have a problem to save game.

The game works normal without any problems but I cant save my progress. 

Any chance to add options to give path to where to save game so the game can be played fully from the hdd without  floppy disk?

That's a limitation of the engine I used to build this game. So unfortunately there is no way to save to HDD.

Well regardless thank you for the answer. 
I guess I will need to find some floppy disk for dedicated save file. :D

I think the challenge is finding a working one xD

We shall see. :P

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