Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 18 of 38 · Next page · Last page
(1 edit)

You don't need to press the button in Back and Forth. Not sure if it's intentional, but it's still a really cool skip.

That will be useful in case someone decide to speedrun the game, not that I'm sure why would anybody do that... Interesting to know though. Thanks!

(+1)

This game is so adorable, really enjoyed it

I rarely post but I really like your stuff :)

You are welcome ;)

Really good! But I’m not sure if jumping and pausing on top of each other quickly is really a feature or an exploit haha

I didn't intend for that to happen but if it doesn't spoil the fun, then sure why not. *It's definitely not that I'm too lazy to fix it 😅*

Haha, I got ya! Really good game still, love the graphics

(+1)

very clever.... it remains me escape goat

Cool game

Fun little game.  I'm not going to post my time, because it's pretty embarrassing, but I did manage to finish.  I just seemed to always pause at the wrong moment :)

That's totally fine. I must admit that timing in the game could use some improvements, so it's partially my fault. I think the reason why it's this way is because I have played the game a lot to test and became so good at the current controls, gravity, speed, etc... 

I'm glad you enjoyed it!

I'm sorry I only played for a few minutes while passing by, because I thought the art was cute! Though, I just had to comment to ask you this : you do know that ducks have 2 legs right ? =) I might not be seeing a "spread legs" pose, but it really does look like a 4-legged duck to me and I just had to point that out xD

Wait... Ducks have only 2 legs?

Nope, nevermind :)

Proof is in the pudding

(+1)

(+1)

I love the art style and the concept of this game, very nice!

(+1)

Cute one, love it

(+1)

This game is good

I can't play this game in the browser. What is the solution?

I already solved the problem

how? I can't figure it out

(+1)

:D

(+1)

this game has great potential but there is an extremely frustrating bad collision detection in this game

I've already noticed that some bugs start to appear if the game is running under 60FPS which I did not run into while working on the game. The only solution to this currently is to use the standalone version (windows, mac, etc..) since it generally has a better performance. I know this defies the point of "web games". However, I will consider switching the game engine or using a physics engine for the next games. Thanks!

Paused Walkthrough

(+1)

Thanks for the video!

(+1)

Nice work! Was short and sweet!

(+1)

I think that’s Goode for my second try my first was over an hour 

(+1)

beat the game in 9:11

Viewing most recent comments 1 to 18 of 38 · Next page · Last page