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You can get softlocked by kicking the fountain - once the big one is dead, the other two will infinite heal stall you!

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Another floor 14, this time with Rage Cleaver build. Not sure how it would be done, but a "use all connected energy" option would be lovely. That way I don't have to click the Rage ring 13 times every fight. Anyway, a ton of fun!
As always, I didn't get a stopwatch or candle, so I got spiked to death on cleavers

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fun first run but the weight was so limiting starting endless now

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Expert Bow is fun, I needed more electric arrows, I think that the "archer" build would be pretty fun with just a load of short arrows as well lol
Before the end:
After I died to Armadillo + mouse gang:
I should have compromised some damage to find some sustain, but alas.

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I won my first run with amazing luck. I got 3 letter (mostly using 2) Piggybank + Orksork ax, wizardstaff + conduit + broken ring + Splint... ahhh!

Either way this game is neat. Excited for more content and to to play more still.

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Last boss beaten sword was doing 103 a swing at the end

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3 legendaries on floor 1

Spikes is pain. Dunno why the Newt spikes decided bows are now affected by it.

yea ,my last run really kills me. cus spike now really anti archer

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You might've had a vampirism stone vampiric crystal- vamp damage doesn't count as a projectile, even if it's applied to an arrow.

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Yeah it also triggers on-hit-buffs so against axemen or the king having vampirism is worse than nothing

agreed spikes are pain because I died 

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Found a bug that happens in firefox: When you click "finish turn" it is active indefinetly. After the enemy finishes its action the player turn will end immediately, so the enemies will attack repeatedly until death. Just as if you clicked "finish turn" again and again

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EDIT: The softlock has been patched. See the original message below.

I have found a bug/softlock.

TLDR: don't do Spikes stacking build.
I got stuck on the 2nd boss because of two reasons. One, these enemies do not attack you directly, so spikes don't proc. Two, the enemies have nerfed my attack power so much that my sword deals 0 damage. They just keep debuffing and I can't continue nor suicide. 

Otherwise, incredible game, love it!

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It IS a softlock and a bad one at that.

Jaspel has received feedback about it a month earlier and I think he will consider giving this enemy an action to turn tail if there are no supporting enemies, which should prevent the softlock from happening again.

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I found a new bug.

Pro-tip: Do not use the poison whetstone on the vampiric axe because you won't like the result.

I am sure it is a bug because this weird behavior occurs with the mirror shield too.

Basically, the issue with the mirror shield is simple: whenever the player adds a spike effect to it at the forge or with a spiked scale, it overwrites the shield's spike removal effect.

edit: Added a strikethrough to one statement. (The spiked scale acts independently from the shield, I believe)

This game is Amazing
I found the best build for endless mode here :

I am sorry for being a downer, but no.

Definitely not the best since I have found screenshots here where players have managed to reach floor 100 with cleaver builds.

I think this is as far as you're gonna get with the pick.

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The top Queen Clever has poison 2, this applies 6 poison plus the damage it gets from the other things to an enemie

The cauldron I got for fun and has it's uses



Also as I imagined this does not work against a self spiking enemie
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First time getting to the final boss after like 4 hours. I thought I was finally ready.


Pictures taken moments before disaster.


I was not ready.
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King is tough with cleavers. A stopwatch could have helped defeating him, but I am not completely sure of it.

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First king kill. Shiv did 30 damage and the sword did 45. Ninja Armor for protection, with two seasonings giving me an absolute boatload of healing on demand, and with a ton of frothy drinks, energy on demand. If I made the backpack more streamlined could even throw the empty mugs. Also, I don't know what the tasty fly is for. 

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You give the fly to the shopkeeper and they reduce the price of whatever they are selling.

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Pretty good run, died to fire damage though.
Also Log + Sandwich + Seasonings is infinite healing items for 45hp as long as you have energy

Nerfing Made It Stronger /j
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bow + haste stacking (+1 haste shield and guarding band)


bow op

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What the heck si this bug? Came back to continue my run and the game is unplayable. Can't move items nor open the map. I was on floor 38 so this really hurts    

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I met the same problem too :(

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Oof sorry! We are working on fixing saves!

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I didn't realize someone did the same build, but this build is broken just before endless mode

first image is my build where I one-shotted the king. Idea is to charge up the arrows to do mega damage (around 250+ per energy)

2nd photo I died to the panda.... I got too arrogant with my build. At this point, my arrow could do 400+ damage per energy but the boss kept spawning so frequently. I tried to look for the ring of rage but oh well


At this point, it was super laggy to charge up the ring. idk if it's because it's in webGL but overall super addicting


The save state starts to fail for games after you die. Hence I wasn't able to save this game.

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looks like a furry made this game....

but do you like the game?

it has promise

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Second time making it to floor 7! I got killed by some snakes.

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cool

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defense is the most powerful attack, so is poison

Although I agree, just be careful in endless. Poison does not scale well because the enemies have way too much health to tank the damage.

I just dead in endless, enemies are way too strong, lol.

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I made the most annoying archer build possible.

I have to use the Ring of Rage 21 times each battle.


how much damage did it do?

exploding arrows seem to work better imo
they scale better with no spaces in front of them

But they only get half power from rage, which also means it scales slower.

They would also be weaker against bosses.

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790

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What does it mean for an item to be conductive? I've seen it pop up a lot but I can't figure out what it means

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Conductive items allow mana to flow through them! Useful for magic!

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Unfortunately couldn't get it to scale past 550ish per shot so couldn't do a full round in endless mode

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Archery is insane. The Longbow and regeneration kept me alive.

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Cleavers are hard to get going but once they do they just keep on keeping on. 3rd go around and still no signs of stoping

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first ever cleaver build, worked well and was able to get to endless. was then murdered by two sables

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What do the lightning bolts do? I’ve never seen those before.

They add +1 damage to connected weapons

oh nice

Does anyone know what biome the fox can spawn in?

Like any other event in the game, every single one of them, but he is exceedingly rare.

I have spotted him once as early as floor 2.

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Thx I've only found him twice but said i was a friend the first time.

Pickaxe build was doing around 92+ damage and gets stronger after each use. Plus heals you. Over Powered

ayo, Anyone got a good way to lvl faster? also, do the luck rings stack?

They do stack!

Oh, good to know!

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This is the worst boss fight in the entire game.

I have to spam the whetstone before attacking because otherwise it would take forever, plus he will not hurt me either because he is not programmed to, and his summons only ever add spikes, they do not do anything other than that.

Besides that, I wanted to make a Keg build, but I was really not lucky on the boss relics, so I dropped it eventually. I had a golden bow and a pig to make me rich, but no matter what I tried I could not find the spice relic which would have made this build pretty broken rather than underwhelming, therefore, they both bit the bullet before the Keg did.

At the very least it came in handy several times within endless whenever I was about to die.

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he can summon other flowers that give you poison 

Also using a high damage build is good because you can just kill the flowers when they spawn

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pickaxe build v2

the elder mage is pretty easy if you have the windmill and a weapon that does 8 or more damage

What happened to Matthew?

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Press M on the loading screen

You are the first person to mention that the M key must be pressed once the game starts loads. I thought it had to be pressed in the title screen. Thank you very much, what a complicated system.

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Spikes and poison are a big problem. Getting a whetstone and a good stalling defense is a godsent combo.

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The pick axe is insanely powerful. Hitting 52 damage with this build and easily beating the game. The hover is incorrect as it doesn't show the +7 from the pick axe adjacent bonus itself. 

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Beat the game on the first try with a bunch of cleavers and the stopwatch - I'm guessing I got pretty lucky.

Was a lot of fun though, some feed-back:

  • Text loaded way slower than I would have liked, maybe 15sec per dialog when I would have like <1
  • A lot of the interactions feel clunky at this stage

Some bugs:

  • Items end up in odd spots, like over the character or across the top of the screen at times (top of screen was exclusively from chests, I think)
  • The wheel spin event bounced back and forth after stopping and didn't let me claim my 'prize' (a curse) or progress
  • At one point I lost the 'End Turn' button, possibly when using the golden whetstone. A couple of other times it wouldn't respond until I interacted with something else

The way the chest drops its items is not a bug, it was in the game since the first time I played it. For enemy encounters and the shop it was changed, why it was changed is anyone's guess, but I do empathize with you.

I think Jaspel should make the chests' drops behave the same way as enemy encounters' drops and shops for the sake of consistency.

Hmm, it might not have loaded properly the first time - a second play through ran much smoother, though this time it failed to save. Still a bit slower than I'd like on dialog, but much better.
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