Recent community posts
Amazing game I just finished with the hard mode enabled (For basically all). Such good movement mechanics, interactions using said mechanic, bosses, & challenges. I recommend giving it a shot Its amazing!! <3 Lots of love seemingly put into it. Does a lot overall pretty good to extremely quite AMAZING!! <3 <3 <3
Once you start getting the hang of it with its indepth but well introduced mechanics it really pushes a movement system that is quite unique. Its kinda like a mix of plane / glider (limited but regerative propulsion) game but a platformer, (Give it a chance it will just might take a bit or some thoughts to click / develop)
! Momentum is used to great effect in the usage of flight. Speed feels good and slowing feels reactive / after a tad bit natural (You need to pay attention to slowing / turning well), does be a bit light mainly on the ground lots of thoughts towards momentum and strategy with the movement goes a great way to acomplishing your goals. Recovery from slow speeds and use of walls is quite satisfying and used to great effect wth some challenges.
Lots of intresting engaging gameplay, well paced light but intriguing story,finding your tutorials through out post the basics is also a nice way of pace info. pretty decent system of collects, & many unique boss fights putting your wits and some creativity to a test.
Those reading, give it a shot if your intrigued. Keep it in mind if your busy. Quite a nice set of expierences.
Many Kudos Kudos Kudos To you all! <3 <3 <3
<3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3
Amazing heart wrenching expierience . Kudos to you all <3
Treasured in memory.
I should get to playing dwellers fully soon. Decided to play this after remembering / checking what came first, & only touching Dwellers a while ago.
This is pretty great. Kudos. Looking forward to more atmosphere & cat.
I found the rave & the "Dream Artifact", also got 108 collects before the rave.
I am questionable of the collectable (kudos on look and sound by the way) if you intend them to be unique or not (Since post rave they respawn). Also curious of your ideas over how they go away at a distance, maybe replace with a sprite when far away? (Idea I seen from Zera Myth Awakens) Its nice to collect em all, maybe a counter post "level / expierence"? Though I can see it just being more chill thing as well. Though I think the suspense to get em seems right myself.
(Also for fountain maybe not have it be 1 click per bit?)
Thx for the expierence with this demo by the way. It was fun
I won my first run with amazing luck. I got 3 letter (mostly using 2) Piggybank + Orksork ax, wizardstaff + conduit + broken ring + Splint... ahhh!
Either way this game is neat. Excited for more content and to to play more still.