This jam is now over. It ran from 2021-09-01 04:00:00 to 2021-10-01 03:59:59. View 41 entries

Come in, come in, travelers! Here, take a seat. Can I bring you tea? Toast? Biscuits? Perhaps a wee nip of something stronger... ah, here. Only for special occasions!

Now that's sorted, let me see... hmm? Oh yes, of course, jam! My famous blackberry preserves! You must have heard of them... you did! You came for jam! Then jam you shall have.

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This is an unofficial jam for material that extends, remixes, or otherwise builds upon Wanderhome, the pastoral, tragic, and hopeful magnum opus by Jay Dragon with art direction by grub (Ruby Lavin.) It's not run by Jay and not affiliated in any way with Possum Creek Games Inc., but I hope that it meets with Jay's approval.

All submissions must follow the guidelines in Wanderhome's 3rd-Party License, in particular the following:

The Possum Creek Games community is built on a culture of care, respect, and lending a voice to the voiceless. We reserve the right to disavow your product and revoke access to this license. For example, and without limitation, we will disavow your product and revoke access to this license if we determine that your product contains content that is racist, sexist, homophobic, transphobic, ableist, or in any other way hurtful towards marginalized identities and experiences.
Both following bits of text must appear somewhere visible in the product, and on any website or storefront where you promote the product. If the product is not written (a painting, a soundtrack, etc.) then the text must appear in the description of the product on any storefront.
  • Wanderhome is copyright of Possum Creek Games Inc.
  • [Product name] is an independent production by [Author or Publisher] and is not affiliated with Possum Creek Games Inc. It is published under the Wanderhome Third Party License.

I encourage you to charge for your work! I'd love to hear about what you're cooking – tweet me at @mattpenniman and use the hashtag #WanderjamIO on Twitter.

Submissions(41)

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A Celestial Supplement for Wanderhome
A simple how to guide for using Tarot in Wanderhome solo play
Construct the dream home for you and others in this indie material for Wanderhome
Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
A Playbook for Wanderhome, inspired by Tom Thumb and tales of the tiny
The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
You were crafted by talented paws and imbued with life through unknown means.
A Selection Of Wanderhome Natures About Discovery & Mystery
Everything around you is so small, and yet some things, you will never outgrow.
The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
An traveling librarian and library for Wanderhome.
Commedia dell'Arte independent material for Wanderhome
A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
a sleeping dragon and a pile of things, two natures for the game Wanderhome
A Wanderhome playbook of medical discovery.
The Jam Factory is a place where animal-folk work together to create something for all to enjoy.
A performer playbook for Wanderhome.
Six Wanderhome natures
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
The Travelling Stadium is a huge performance venue carried on the back of a giant beetle.
A fan made Holiday for Wanderhome about Trains and dreams
Who knows the future? Well, you CLAIM to, does that count?
A playbook for Wanderhome, inspired by the Greek Cynics and Asceticism
An eerie and mysterious nature to be part of your story
What do snails really care about racing?
Delving into the self, you care for others on the path.
An itinerant smith playbook for Wanderhome, about regrets and amends.
You are a keeper of books and sometimes of silences.
The Library is a place to meet, research, or maybe find that elusive book.
A business card-size version of Wanderhome, for when you are travelling on the road.