This jam is now over. It ran from 2022-10-30 23:00:00 to 2022-12-02 22:59:59. View 28 entries
Last year's Vampire: The Masquerade Jam brought us 87 amazing games, some of which released later via Unbound, and the winning team now working with World of Darkness team to release a full version of their title (check the latest teaser here!). We can't wait to see what this year brings!
What's different about this year's jam?
We will be picking 3 equal winners who will get a chance to release their game as a part of World of Darkness Unbound with zero royalty fees until September 2023 (regular Unbound rules apply afterwards), so you will be able to collect all revenue you make from the game in this period!
Starting from today, we allow Hunter: The Reckoning 5th Edition to be the base of World of Darkness Unbound games - and this jam is no different! If you want to make a game from the perspective of a Hunter, feel free to participate with it!
This year’s Vampire Jam has 3 themes you can choose from while making your game. They are meant to inspire you and can be treated loosely — you can also try to combine more than one theme in your game, if you wish!
An eternity of solitude is rarely a Kindred’s dream. Even if they make an active decision to avoid others, unexpected love may come crashing down on them with the power of Gehenna. And then, everything gets more complicated….
Feel free to come up with your own interpretation of the theme, but here are some examples to give you some inspiration!
Even an old vampire (or Hunter) can find fear in what hides among the shadows of World of Darkness. Sometimes personal horror is external, sometimes it comes from within yourself.
Nothing is (or should be) as important to Kindred as staying hidden… and nothing is (or should be) as important to Hunters as making sure they take advantage of every occasion their quarry fails to do it.
…you get the idea!
The top 3 contestants will be chosen by the World of Darkness Brand Team within Paradox Interactive. All winners receive:
Official World of Darkness resources:
Art / visuals:
I’ve never made a game in my life, is this game jam for me?
Yes! Whether you have any experience or not, feel free to join in. Game jams are a great opportunity to learn new things and finish your project in a short time frame.
But I don’t know how to code!
No issue. There are many game engines that don’t require you to code, or projects you can do with a minimal amount of coding that you are able to learn in the duration of the game jam. Check out Resources for more information!
I would like to participate, but I don’t feel comfortable doing it on my own. Where can I find people to team up with?
I haven’t read VTM/HTR 5th Edition yet, but I know the general lore. Can I still join?
You can definitely try to make a game based only on information available for free online, by browsing fan-made resources, or by asking lore questions to our community on World of Darkness or Dark Pack Community Discord servers. That being said, adherence to the setting will be one of our judging criteria, so try to keep close to it!
Can I include characters featured in VTM books or LA by Night?
Can I adapt another game I’ve made previously into a VTM setting for this game jam?
You can use ideas you've started before, but please don't re-adapt already finished games or projects that had more development before the jam than during. Let's make it fair for contestants who are starting from the scratch to compete with you!
Can I include a werewolf/changeling/mage in the game?
You can include other World of Darkness creatures mentioned in 5th Edition as non-playable characters.
Can I use Kuei-Jin/Kiasyd/Baali/any other legacy concept in my game?
No, your game should be based on 5th Edition.
The terms of conduct state participation in this game jam automatically gives you a license to my game - what does it mean in practice?
Our terms of conduct are very similar to our Paradox Mod Policy. Legally, it means you - as a creator - still own the game, but you grant us a license for it, and if we ever were to use that license, we’d still need to credit you as an owner. In practice, it’s a legal prerequisite we’d use only to protect our brand IP ownership, and only in the most extreme cases. From our history of working with mod creators, if we ever liked a particular idea and wanted to adapt it into our official products, we always asked for the developers consent, or released their projects officially in collaboration with the modders (for example, with Surviving Mars or Cities: Skylines packs). This allows us to maintain a good relationship with community creators. If you have any questions about terms of conduct and the jam’s rules, please feel free to ping @ Outstar on Dark Pack Community Discord!
Is this game jam your way of getting ideas for future Vampire: The Masquerade games?
There is only one resource in game development that there’s always an abundance of: ideas! We have a plenty of things cooking behind the scenes, and our main goal in organizing this game jam is to allow our community to make cool things and enjoy them together. That being said, if we absolutely love your idea, we’ll get in touch with you!
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