This jam is now over. It ran from 2026-08-30 21:00:00 to 2026-09-07 00:10:00. View 15 entries

IEEE Victoris 5.0

Game Development
Competition

A month-long game jam run as part of Victoris 5.0, IEEE Mansoura Student Branch's annual mega event. Teams build a full game from concept to prototype, guided by mentors, before presenting on stage to a panel of judges.

About Victoris

Victoris is Mansoura IEEE's yearly competition event, spanning six tracks across different fields. Each track runs online first, with mentorship and staged reviews, before finalists move on to compete in person and present their work to judges from the industry.

Over the course of a month, teams ship a weekly deliverable, each one reviewed and scored by experienced judges, with mentorship along the way from working industry developers. Every team builds their game around this year's theme, Time.

It all comes together on the final day at Mansoura University, where teams pitch their finished games in person and the winners are announced.

A note on submissions

Uploads here are only for teams already registered in Victoris 5.0. If you've found this page but aren't part of the competition, please don't submit anything. Any unrelated or unauthorized entry will be removed.

Hosted by IEEE Mansoura Student Branch

Submissions(15)

All submissions
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Browser playable (4)
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Windows (11)
macOS (2)
Linux (2)

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Puzzle
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A therapeutic narrative action-adventure game designed to aid aphasia recovery through semantic word-retrieval puzzles.
Educational
The base prototype for our project
Survival
Time is the resource. Fighting is the fuel. Speed is limited by how much you can keep up.
Action
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detective, mystery, crime, puzzle
A cross-generational 3D puzzle adventure where altering the past reshapes the present.
Puzzle
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