This jam is now over. It ran from 2025-04-11 07:00:00 to 2025-04-19 08:00:00. View 20 entries

The UW Tri-Campus Game Jam involves the Game Development Clubs of the Tacoma, Seattle, and Bothell campuses and UW Tacoma’s Women in Computing Science! It will take place from April 9th to April 17th! The goal is to create an event where students can code in teams of students throughout UW to both create a project in a time limit and to also create new connections in the process. We will have judges from the video game industry deciding who will win the event with a Game Showcase Day currently set for April 25th (TENTATIVE) at UW Seattle but also with virtual options available so everyone can attend. 

For more information, to ask any questions about the Game Jam, AND updates leading up to and during the UW Tri-Campus Game Jam, please join the following server: https://discord.gg/FY82KuYB3e

Event Timeline:

  • Theme Polling/Kick-Off: April 7th through April 9th
    • Bothell:  Thursday, April 10th from 1:00 PM - 3:00 PM
    • Seattle: Wednesday, April 9th from 5:00 PM - 6:00 PM
    • Tacoma: Thursday, April 10th from 12:30 PM - 1:15 PM
  • Event: April 9th to April 17th
  • Games will be developed from April 11th at 12:00 AM to April 18th at 11:59 PM
  • Game Showcase Day: (TENTATIVE) April 25th from 2:30 PM to 6:00 PM hybrid with an all-campus location available at UW Seattle

Theme:

Theme: Delay the Inevitable

Rules:

1) Be respectful to everyone 

- No racist, sexist, homophobic, or transphobic content. 

- No discriminating or degrading content. 

- No flaming, badgering, trolling, or instigating conflict.

2) No NSFW content 

This includes ecchi or suggestive content as well.

3) Credit must be given to all contributors

- If someone provided you with assets for your game, or aided in development, then they must be included on your games' credit scene and/or itch.io submission. This also applies to assets acquired from online. See FAQ section below for more info on crediting contributors.

Judges:

Your games will be judged throughout April 18th through April 25th by our guest judges such as:

  1. Alison Czarnietzki (Only By Midnight Studios)
  2. Christian Tuttle (Imaginary Game Studios)
  3. Professor Ian Schnee (UW Teaching Professor & Director of Undergraduate Studies in Philosophy (also teaches UW's Game Philosophy courses))

Judging Criteria: (Scale of 1 to 5; 1 being not at all, 5 being perfect)

  • Theme: How well your game integrated the theme of the game jam. 
  • User Experience: The level of enjoyment that a player has from playing your game.
  • Creativity/Design: How unique is your idea and if your game has a cohesive and responsive design.
  • Graphics: The practicality, execution, and beauty of the graphics. 
  • Audio: The quality of your game’s audio and its implementation. 
  • Completion: The overall polish and stability of your game and its components.

Submissions(19)

All submissions
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Browser playable (7)
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Windows (7)
macOS (2)
Linux (1)

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Engage in mad-lib style filibustering and weave together words to delay those pesky bills!
Card Game
Play in browser
Evade the beast. Escape the woods. Both are impossible.
Play in browser
Avoid the Blast is Beat City!
Platformer
Play in browser
A desolate roguelike with punishing gameplay and puzzling mysteries to unravel.
Puzzle
A little snooze never hurt anyone
Simulation
Play in browser
Hit Ball
SEE PAGE FOR HOW TO PLAY
Fighting
Survive as long as possible and preserve the last of humanity.
Survival
Puzzle
Play in browser
Play in browser
"There's a dark void in your stomach, perhaps the way to fill it up is by the night's harvest."
Action
Action
Play in browser
Race against the infection.
Shooter
no its not supposed to be chamber