
Union-Made Game Jam is a week long game making event for members of UVW-CWA and friends, where individuals and teams try to make a game in a limited period of time.
We'll be making some bite-sized, union-themed games that we’ll be bringing to GDC in March for people to play at our booth. We hope you'll participate!
The theme for Union-Made Game Jam 2026 will be announced at the start of the jam.
We'll have two voting criteria for jam participants - Creativity & Enjoyment, and UVW will be ranking submissions based on their use of this year's theme. This is not meant to be a competitive jam, so please don't feel like your game needs to be perfect in all of these categories!
A game jam is an event where developers make an entire game during a limited period of time.
United Videogame Workers-CWA (UVW-CWA) is a dues-collecting direct-join organization made of, by, and for workers of the video game industry. We are a local of the Communications Workers of America (CWA). Our mission is to democratically represent the interests of video game workers across the U.S. and Canada, and to fight for our rights in the video game industry.
This jam is primarily a fun activity for members of UVW and friends. If you are not a member of UVW and want to submit something for fun or in solidarity you are welcome to! If you are a videogame worker who is interested in becoming a member of UVW you can do so here!
This game jam will begin on Feb 16 - 6AM PT and end on Feb 22 - 11:59PM PT. All jam submissions should be submitted before the jam ends on Feb 22
Yes! Just sign up on itch.io and submit your project before the jam ends
Project descriptions must include the phrase “Made for Union Made Jam”
Project pages must include a GIF or video of gameplay
Projects that are a single .APK file will be disqualified
The theme will be announced at the start of the jam
Jam submissions should incorporate the theme in some way, whether that is a large or small part of your jam submission is up to you! Feel free to interpret the theme creatively!
Brainstorming, planning, and outlining before the jam starts is completely fine! However, actual game assets should be created within the jam timeframe.
Projects started before the start of the jam may be disqualified. The point of a game jam is to make the game during the specified time period.
Projects finished before the start of the jam may be disqualified. The point of a game jam is to make the game during the specified time period.
Potentially, but we’d recommend doing as much as you can to make your jam submission during the timeframe of the jam. Jam submissions that seem like they were not made during the specified time period will be disqualified.
Yes! Working with a team is absolutely encouraged!
There is no limit on team size! However, we recommend you keep your team size relatively small so you’ll be able to work quickly.
Yes, but we’d recommend making sure you’re not spreading yourself too thin
Yes, if doing so is also permitted by the other jams
This is our first time running this jam so we’re not 100% sure on how often we’re planning on doing something like this. We may try to do another one of these around a similar time next year.
This is primarily not a competitive jam however there are rating categories for Creativity and Enjoyment. UVW will also rate submissions based on how they incorporate the jam theme. We will include jam submissions at the UVW-CWA booth at GDC in March for any jam submissions that opt-in to that
There are no restrictions on which game engine you can use
Itch.io allows for a lot of different file types so feel free to be creative! Submissions do not have to be playable in the browser
Within reason. Anything that’s publicly available to everyone is usable
Yes! Feel free to use publicly available resources to help you when writing code
Projects using AI generated assets or code will be disqualified.
Here are some places where you can find art, fonts, music, and sound effects for your games.
Many of the assets are eligible for use in the jam but check the license before using and provide credit in your game’s description!
Art
Fonts
Audio
Tools