This jam is now over. It ran from 2026-04-02 17:00:00 to 2026-04-16 17:00:00. View results
Make a playable game in 14 days. No excuses. Just ship.
Welcome to the *Two Weeks to Ship* game jam! Your challenge is simple:
This jam is all about managing your scope and getting things done. Time is the key!
Games will be judged based on the following:
You can use any tools or engines you'd like for this jam. Recommended engines include:
Just make sure to disclose if you're using any pre-made assets.
The goal is simple: Get something **playable** and **fun** out the door. No matter what, you’ll learn the value of scope and finishing what you start.
Remember, "done is better than perfect" in this jam!
While there is no required theme for the jam, here are some fun ideas to spark your creativity:
Feel free to add your own twist to the theme, or completely ignore it—it's optional!
Don't try to do everything. This jam is about making something **polished**, not overloaded.
Focus on core mechanics and finish what you start. You’ll get way more out of it than trying to create something “perfect”!
Good luck, and remember: Ship it!
No submissions match your filter