This jam is now over. It ran from 2020-05-04 15:00:00 to 2020-05-11 04:00:00. View 70 entries
It's the fourth biannual TweetTweetJam! Make a game in 560 characters of code.
Why 560? Because you don't always need a ton of code to make something fun. Because sometimes it's nice to scale back. But mostly because it's the length of two tweets. PICO-8 is our recommended tool, but TIC-80 and other text-based engines will work as well!
If you need some inspiration, check out these pages for inspiration:
No submissions match your filter