This jam is now over. It ran from 2018-11-12 20:00:00 to 2018-11-16 20:00:00. View 59 entries
Make a game in 560 characters of code.
Why 560?
Because you don't always need a ton of code to make something fun. Because sometimes it's nice to scale back. But mostly because it's the length of two tweets. Use a minifier if you need to, and bend the rules if you can. PICO-8 is our recommended tool, but TIC-80 and other text-based engines will work as well!
Rules:
If you need some inspiration, check out PICO-8 Tweet Games, compiled by Paul Nicholas. These games were made with 280 characters, so 560 is totally achievable!
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