Submissions open from 2025-11-26 11:28:00 to 2026-01-31 11:28:00
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   ▀█▀ TERMINAL MICRO ENGINE
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     ▄▀▄ TERMINAL LOG JAM
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> ABOUT THE JAM

This jam explores the Terminal Micro Engine , a lightweight JSON-driven system for building retro terminals, sci-fi logs, horror micro-narratives, submarine consoles, and puzzle-based room/sector adventures.

No theme. Focus on structure · atmosphere · logic · clarity.

Example builds:

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         EVALUATION
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> EVALUATION PARAMETERS

Level Design Complexity

  • Non-linear navigation
  • Room / sector logic
  • Flags, timers, chained events

UI & Terminal Design

  • Readable layout
  • Diegetic UI
  • Creative viewport usage

Atmosphere

  • Environmental descriptions
  • Logs, sensors, anomalies
  • Tension & mood

Storytelling

  • Worldbuilding through logs
  • Environmental clues
  • Minimalist narrative
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         REQUIREMENTS
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> REQUIREMENTS
  • Use the Terminal Micro Engine
  • Engine modifications allowed
  • Any genre allowed
  • Prototypes & full games accepted
  • Game must run in-browser
> RULES
  • No NSFW content
  • AI assets allowed (please disclose it)
  • Solo or teams
  • Use your own assets if preferred
  • Follow itch.io ToS
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       ENGINE & TOOLS
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> ENGINE & RESOURCES

Download:

https://plasmator-games.itch.io/terminal-micro-engine

Core features:

  • JSON rooms & sectors
  • Terminal commands
  • Viewport camera/images
  • Flags & conditional actions
  • Simple extensibility
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       COMMUNITY
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> COMMUNITY & ENGAGEMENT
  • Share devlogs
  • Post screenshots
  • Discuss JSON logic
  • Exchange UI ideas
  • Ask for help in comments
  • Share assets
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       GOAL OF THE JAM
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> GOAL OF THE JAM
  • Expand the Terminal Micro Engine
  • Test complex structures
  • Experiment with terminal UI
  • Build a creative community

Your experiments will help shape future engine updates.

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     ▐█ BOOT SEQUENCE READY
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> START CREATING

Download → Edit rooms → Add commands → Test → Deploy.

Good luck, Operator.