Submissions open from 2025-11-26 11:28:00 to 2026-01-31 11:28:00
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     ▄▀▄ TERMINAL LOG JAM
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> ABOUT THE JAM

This jam explores the Terminal Micro Engine , a lightweight JSON-driven system for building retro terminals, sci-fi logs, horror micro-narratives, submarine consoles, and puzzle-based room/sector adventures.

No theme. Focus on structure · atmosphere · logic · clarity.

Example builds:

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         EVALUATION
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All games will be features on the engine website, and best games will be featured on the itch.io engine page as well. The 1st top game will also have the opportunity to work with me to make his\her game more complex and polished if the dev want!

> EVALUATION PARAMETERS

Level Design Complexity

  • Non-linear navigation
  • Room / sector logic
  • Flags, timers, chained events

UI & Terminal Design

  • Readable layout
  • Diegetic UI
  • Creative viewport usage

Atmosphere

  • Environmental descriptions
  • Logs, sensors, anomalies
  • Tension & mood

Storytelling

  • Worldbuilding through logs
  • Environmental clues
  • Minimalist narrative
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         REQUIREMENTS
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> REQUIREMENTS
  • Use the Terminal Micro Engine
  • Engine modifications allowed
  • Any genre allowed
  • Prototypes & full games accepted
  • Game must run in-browser
> RULES
  • No NSFW content
  • AI assets allowed (please disclose it)
  • Solo or teams
  • Use your own assets if preferred
  • Follow itch.io ToS
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       ENGINE & TOOLS
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> ENGINE & RESOURCES

Download:

https://plasmator-games.itch.io/terminal-micro-engine

Core features:

  • JSON rooms & sectors
  • Terminal commands
  • Viewport camera/images
  • Flags & conditional actions
  • Simple extensibility
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       COMMUNITY
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> COMMUNITY & ENGAGEMENT
  • Share devlogs
  • Post screenshots
  • Discuss JSON logic
  • Exchange UI ideas
  • Ask for help in comments
  • Share assets
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       GOAL OF THE JAM
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> GOAL OF THE JAM
  • Expand the Terminal Micro Engine
  • Test complex structures
  • Experiment with terminal UI
  • Build a creative community

Your experiments will help shape future engine updates.

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     ▐█ BOOT SEQUENCE READY
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> START CREATING

Download → Edit rooms → Add commands → Test → Deploy.

Good luck, Operator.

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