This jam is now over. It ran from 2025-07-06 06:00:00 to 2025-07-21 05:59:59. View 4 entries

CSU • GDC 2025 Summer Summer Splash Bash

is a two-week game jam hosted by Colorado State University’s Game Development Club! Grab your friends and acquaintances or strike it alone and show us what you've got! Theme decided by club members and club officers through a (very sophisticated, we assure you) voting system in the days prior to the jam.

How long should the game be?

Any amount of time you want! Might be good for at least two minutes of gameplay?

Which game engines can I use?

If it makes games then it's good for this jam!

Who can participate?

Although this Game Jam is officially put on for the Colorado State University Game Development Club's members, anyone who's reading this and has an idea is eligible and welcome to join!

How many peeps per submission?

Limit of 5 per team! Or, if you wish, strike it alone! Officers may work together on this bout of projects (a prior, unlisted restriction.)

Can I use premade assets?

Use your best judgement! We want to see something new, from the ground up if you can!

Can I/we use generative AI?

We'd prefer if you didn't! No strict policing to be done, but in the spirit of a game jam proper, try to avoid it! What can *you* make?

Can I submit games from prior jams or projects?

Nah.

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Other need to know and information

Is this a competitive Game Jam?

Though most Game Jam's are strictly competitive with a rating system,  you can think of it more like a “make and submit anything you can within the time period" type o' jam. Get out there, have fun, and show us what you can do without the worry of final standings (because there are none, technically!)

Is there a place where results will be discussed?

Results will be shown during an online stream held after the jam concludes: precise time TBD; join the Discord to stay in the loop!
Any and all submissions are eligible to be featured on the Colorado State University's Game Development Club's Itch.IO page in a collection, the original jam submissions page, and or as a main title if the submitter is willing to add the club as a collaborator. All of this is optional of course! Please indicate in the submission whether or not you would like your title to be featured in any capacity. Note: this is the club's third official use of Itch.io, so there may be some kinks in terms of where certain games are shown where. We'll do our best to work through this bit appropriately as initial results come in! 

Got questions?

Feel free to send any and all inquiries to:

csugamedevelopers@gmail.com


Submissions(4)

All submissions
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Browser playable (1)
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Windows (3)
macOS (1)
Linux (1)

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Gravity was invented in 1687. People in 1687:
Action
Procedurally generated platform shooter
Platformer
Play in browser
Rush away from impending doom in a frantic dash to the top!
Platformer
Scifi Conquest
Action