This jam is now over. It ran from 2018-07-21 03:00:00 to 2018-07-30 19:00:00. View 23 entries

Let's make Location-Based Games!

The Creative Theme for this jam is "Urban Legends."
Join us at our Opening Event on July 20th and Closing Showcase on July 30th in Portland, OR!

A word on Location-Based Games:

  • Make a game with different environments, travel, and exploration in mind! Make a purely analog game that uses real world spaces, experiment with location-based AR, make a traditional videogame that focuses on bringing the player deep within the aesthetics of another place, or anything in between.
  • Popular location-based game examples include Pokemon Golocal Escape Rooms, Ticket to Ride, and Geocaching.
  • "The Traveler and the Tree," "Creature-Z," and "Mall Buddies" are examples of location-based games made by PIGSquad members!

Summer Slow Jams:

Each summer, game makers get together to make a game project with friends and community members in just over a week! Summer Slow Jams is a collection of game jam events happening once a month this summer, providing structure and networking opportunities for creatives in Portland and remote participants. Participate in a jam to finish a creative project, learn new things, meet new people, and share your work!

Creative themes are delivered during each kick off event then shared online, and developers are able to showcase their game jam projects at each closing event in Portland, OR. In between the dates of the kick off and closing showcase, you are encouraged to meet up with others at public places or using online channels to complete a game over whatever in-jam time period you see fit: take it slow if you need!

For more information about how to participate in Summer Slow Jams, visit! Other Summer Slow Jams this year include Minigames and Parody Games.

More details!

  • You do not have to be present to participate in the jams!
  • Follow PIGSquad on social media channels for consistent updates on events, workshops, and other opportunities.
  • You may use pre-existing tools to make games, but please start your jam at the official jam start date after the Creative Theme is revealed.
  • Jammers retain full ownership of the games they make during Summer Slow Jams.
  • If you'd like to participate in choosing the creative themes for each jam, voting is exclusive to our Patreon members - learn more here!
  • Late submissions or submission updates can be accepted - just get in touch with an organizer.
  • Extra special thanks to picogram, Marlowe, and Nyssa for assisting with Summer Slow Jams art!

Tweet with the hashtag #summerslowjams and PIGSquad will retweet screenshots, video uploads, and blog posts of jam games while you're working on your games!

The Portland Indie Game Squad is a 501(c)3 organization dedicated to supporting the health and continued expansion of game developer and enthusiast communities in Portland, the Pacific Northwest, and online. We provide events, resources, and networking activities for art and technology creatives. Learn more at

All submissions
Browser playable (6)
Windows (10)
macOS (6)
Linux (1)
Android (1)

No submissions match your filter

create your own creatures, whatever! ha ha ha!
It's just a normal day in the 80s - then your friend goes missing! So unrad!
Play in browser
Make chemtrails. Sell donuts.
Play in browser
Haunted Airbnb is an escape the room game made for the July Summer Slow Jam.
Play in browser
Free the Spirit by collecting charms in this location-based adventure!
A lovecraftian freeform larp for 7-10 players
Wander the empty school in search of the rumored oddities.
3D Unity-Based FPS
Get Mary to her destination, or die trying.
PIG squad Summer Slow Jam "Location / Urban Legend" Entry
A woman searches for her pirate grandmother's secret treasure to avoid a marriage she doesn't want.
I am the law!!
A spooky, narrative-driven point-n-click adventure.
Play in browser
Play in browser
Escape room prototype exploring an alternate history of lovecraftian jazz.
Umbrellas, and hostile barbers, OH MY!
A game of legendary duels for 2-3 players and as many observers as your great hall can fit
As simple as it sounds. Working game to be uploaded soon.