This jam is now over. It ran from 2015-10-19 23:00:00 to 2015-10-31 00:00:00. View 6 entries

Welcome to DevSoc's first game competition of the year, where the theme is all about getting spooky and scary with


You have until Friday 30th to create the most spine-chilling, hair-raising game you can! We look forward to seeing what you can come up with, be it computer game, board game or just a really detailed concept.

While horror games are an ideal genre for this submission, you are perfectly welcome to submit a game with any genre you like. Simply ensure you stick to the theme of something spooky and halloweeny.


After the submission period closes, games will be judged by the DevSoc committee and the winners will be declared in the Week 6 newsletter! There are no hard and fast categories or metrics being used to judge games, a winning submission should speak for itself. However, here are a few tips:

  • Make sure your concept is well thought out. A game with a strong idea at its core will naturally be more appealing to the player than something badly thought through.
  • The rules for board and card game submissions should be considered carefully, ensure there is no unintended ambiguity or loop holes.
  • Play to your strengths! Programmers should work on ensuring gameplay and controls are tight and responsive, artists should deliver something visually striking and terrifying!
  • Polish, Polish, Polish! Your game will only truly begin to shine if you spend that little extra time stomping out bugs and adding extra little details.

Winning teams will be awarded Fabulous Prizes™ and all entries will be put in a showcase on the website and the week 6 newsletter.


  1. You, and any teammates, must be paid members of the University of York Game Development Society.
  2. You may participate by yourself or in teams of no more than four people. All individuals who contributed to your submission should be credited in the project.
  3. Your submission may be either a video game, board game, card game or detailed game concept.
    1. Video Games: Submissions may be for any platform. In the case of games created for emulators, please note the emulator used and its version in the game description.
    2. Card & Board Games: Submissions should be provided in PDF format, which can be printed out and cut into the relevant game pieces/cards. Due to the size of the committee (who are judging), games should require no more than four players.
    3. Game Concepts: Submissions should be provided in PDF format and should be a complete Game Design Document. Additionally, and at the descretion of the submitter, concept art, technical prototypes or similar additional content may be submitted.
  4. All submitted content must be the original work of the submitting individual/team and must be created within the time frame of the competition. The use of derivative work and publicly available libraries, frameworks and engines are permitted. For further details, see the Ludum Dare COMPO rules (ie not the jam) on special exemptions and derivative works
  5. If you do not wish for your/your team's work to appear in the showcase on the website or newsletter, contact a member of the committee or email the society when you submit your game, providing the name of your game.
  6. While members of the committee are permitted to enter, they are automatically ineligible to win.
All submissions
Browser playable (3)
Windows (2)
Linux (1)

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2d Horror Platformer
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A small horror game.
How far can you get before ... something ... finds you?
Small game for a competition
before I find you...
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In memory of my pet pigeon
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