This jam is now over. It ran from 2016-10-01 04:00:00 to 2016-10-09 04:00:00. View results


"Make good sound and music for your game"

Sound_Jam: The Rules

Sound_Jam is an event where you sound and music for your games from scratch in a ~weekend based on a theme.

"You may do less game work and more sound work.After all this is what this jam is abaut."

Non-Video Game Entries

Board and Card game entries are allowed, but understand that they're difficult to play (you often need a 2nd player). Games that are hard to play have a hard time getting ratings.So Don't unless you want to.

The ideal Indie game can be played right in the browser, in a few minutes, alone.

Th e MainRules

  1. You may work alone (solo).
  2. Your game, all your content (i.e. Art, Music, Sound, etc) must be created in a week.
  3. can be done with partner.
  4. rated mostly on sound and music.

You're free to use any tools or libraries to create your game, sound, and music. You're free to start with any base-code and sound you may have.

Special Exemptions for the Compo **

Where applicable, you must have the legal right to use something.

  • Fonts are allowed.
  • A logo/intro screen for you/your brand is allowed (e.g. "by Super-Great Games").
  • Photos and recordings you make of people or things are allowed, just you must acquire them during the event.
  • Content generators are allowed. In fact, they're encouraged. sfxr, the popular sound effect generator was originally created for Ludum Dare.
  • Texture masks, brushes, drums, loops, sampled instruments, and similar assets are allowed, but only if they are used to create a derivative work. i.e. a Song, a complex soundscape, a unique piece of artwork, etc.


A good derivative transforms a work in to something new.

If you need to make reference to a well known character, then make the character your own.

Draw it to the best of your ability. Your fellow participants are mostly programmers, so don't feel you need to make good art.

"Programmer Art" is welcome (and encouraged).

Music is a highly derivative artform (I mean that in the best way possible). Songs are often constructed from samples, loops (repeating samples), virtual instruments (sometimes made of samples), or recordings (technically also a sample). Sampling is almost inescapable in music today.

Additional Notes

  • Certain Bug Fixes are allowed. You can't add new features, but if something broke or didn't work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players.


Your game belongs to you. After all, you made it! Indie Jam, its organizers and affiliates claim no rights or ownership of your game.

We do request the right to use your game for purpose of publicizing the event.


All participants that submit a game are allowed to judge. Games are given 1-5 star ratings in each category, or N/A where not applicable.Game will be judge on sound mostly. The categories include:

Outstanding – The unexpected. Things in a unique combination, or something so different it's notable.It was Great 5/5,
Very good – You enjoyed this game a lot And was entertained.5/5.
Satisfactory– you enjoyed this game's. 3/5
Okay – The game was good but not great.maybe it needed more polishing.2/5
Unsatisfactory- Not good needed more or less, could not be understood, etc. 1/5


There are no physical or cash prizes for the competition. Your prize is your product.

That said, you have a game now. What are you going to do with it?