This jam is now over. It ran from 2026-03-12 00:00:00 to 2026-03-22 04:59:59. View results

THEME:

Make  Cool Games With Squishy  Things!!

Come up with the best idea you can using the softbody simulation tech as a core mechanic.

PLEASE READ THE FULL JAM RULES HERE!

Join the SGDA Discord server to be notified of any Jam updates!


Events:

         03/11/26 - Kickoff ๐Ÿ”ณ

The Jam Kickoff will be held in-person at the Makerspace on Wednesday, March 11th at 7:00pm. We'll go over Jam details, help form teams, and offer a crash course on the softbody addon to get you started! 

         03/18/26 - Spring Break ๐Ÿ”ณ

There will be no meeting this Wednesday - take some time to pace yourself and avoid burnout, and if you need any help, be sure to reach out in Discord!

         03/21/26 - Jam Entries Due ๐Ÿ”ณ

All game jam entries must be submitted to this itch page by SATURDAY, March 21st at 11:59pm. Please reach out to any SGDA officer if you have issues BEFORE the deadline.

         3/25/26 - Wrap-Up and Winners Announced ๐Ÿ”ณ

The Jam Wrap-Up will be held in-person on Wednesday, March 25th at 7:00pm.


Submission Rules:

View our submission walkthrough here!

  1. Jam Submissions will close on SATURDAY, March 21st at 11:59pm. Aim to submit your game EARLY so any technical issues can be fixed in time!
  2. Games must be developed ONLY during the duration of the jam.
  3. Games must be developed ONLY  by those on your team.
  4. Submit as a WebGL build (preferred), or a zipped Windows build if WebGL is not feasible. Other build formats are welcome IN ADDITION to those previously listed.
  5. No unnecessary NSFW content. Games may be disqualified on a case-by-case basis for content violations.  (You'll almost always want to keep your games SFW on portfolios anyway!)
  6. ALL SUBMISSIONS AND TEAM MEMBERS MUST ABIDE BY THE AGREEMENT DISTRIBUTED BY IVYBEE.


Judging:

Judging will occur from Sunday, March 22nd (1:00am) to Wednesday, March 25th (1:00pm)!

  • GAMEPLAY  -  (FUN, Game Flow, Intuitive Mechanics, Balance, UX)
  • INNOVATION  -  (CREATIVITY, Use of Software, Unique Ideas & Systems)
  • VISUALS  -  (AESTHETICS, Art Direction, Lighting, VFX, Animation)
  • AUDIO  -  (SOUND, Music, SFX, Quality and Use of Sound)
  • OVERALL   -  (THE BEST of the best; All other categories considered!)
  • FAN FAVORITE  -  (VOTED on by the community on the Itch.io page)

Submissions(4)

All submissions
ยท
Windows (3)

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Traverse kitchen, avoid salt, push stuff to floor, win points!
Action
Complete puzzles in simulated space by manipulating the properties of objects around you.
Puzzle
"Run once and have an endless amount of fun while you do it."
Action
Play as Bonbon the Ball and roll through obstacle courses!