The Jam Kickoff will be held in-person at the Makerspace on Wednesday, September 16th at 7:00pm. We will announce the theme, go over Jam details, and help form teams!
09/23/26 - Mid-Jam Social ✅
An optional meeting which you can spend working with your team or taking a break from the grind!
09/26/26 - Jam Entries Due ✅
All game jam entries must be submitted to this itch page by SATURDAY, September 26th at 11:59pm. Please reach out to any SGDA officer if you have issues BEFORE the deadline.
09/30/26 - Wrap-Up and Winners Announced ✅
The Jam Wrap-Up will be held in-person on Wednesday, September 30th at 7:00pm.
Jam Submissions will close on SATURDAY, September 27th at 11:59pm. Aim to submit your game EARLY so any technical issues can be fixed in time!
Games must be developed ONLY during the duration of the jam.
Games must be developed ONLY by those on your team.
Submit as a WebGL build (preferred), or a zipped Windows build if WebGL is not feasible. Other build formats are welcome IN ADDITION to those previously listed.
No unnecessary NSFW content. Games may be disqualified on a case-by-case basis for content violations. (You'll almost always want to keep your games SFW on portfolios anyway!)
Judging will occur from Sunday, September 28th (1:00am) to Wednesday, October 1st (1:00pm)!
GAMEPLAY - (FUN, Game Flow, Intuitive Mechanics, Balance, UX)
INNOVATION - (DESIGN, Unique Systems, Use of Theme, Creative Ideas)
VISUALS - (AESTHETICS, Art Direction, Lighting, VFX, Animation)
AUDIO - (SOUND, Music, SFX, Quality and Use of Sound)
OVERALL - (THE BEST of the best; All other categories considered!)
FAN FAVORITE -(VOTED on by the community on the Itch.io page)