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Welcome to Rob's 64 Jam!

Got a soft spot for low-poly models, chunky textures, and 90s console nostalgia? Rob's 64 Jam is all about creating brand-new games inspired by the classic retro 64-bit era.

Whether you're building a nostalgic 3D platformer, an old-school shooter, or a cozy retro puzzle game, this is the place to showcase your work, experiment with low-poly aesthetics, and build something awesome.

🎮 The Theme & Constraint

  • Style: Low-poly 3D / N64-era aesthetic (think low-res textures, simple geometry, posterization, or CRT/N64-style shaders).
  • Theme: [Deep Story & Lore]

📜 Rules

  1. Engine: Any engine is welcome (Godot, Unity, Unreal, GDevelop, custom engines, etc.).
  2. Fresh Builds: Games should be made primarily within the jam timeframe. Pre-existing base code or generic starter assets are fine, but the core game should be built during the event.
  3. Assets: You can use third-party music, sound effects, or assets as long as you have the legal right/license to use them and credit the creators.
  4. Platform: Please try to submit a Web build (HTML5) or a Windows executable so as many people as possible can play and rate your entry.
  5. Keep It Playable: Ensure your control schemes are clear and listed on your game's page!
  6. Most importantly, HAVE FUN!

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