Welcome to The Indie Tavern Game Jam! This isn't a contest—it's a collective challenge to see how much life, mystery, or madness we can fit into a single confined space.
🛠 The Goal
Build a game, experience, or interactive scene that takes place entirely within one room. No transitions, no level swaps—just you and four walls.
📅 Timeline
- Starts: April 1, 2026 - 7:00AM EST
- Submissions Close: April 15, 2026 - 11:59PM EST
- The Showcase: Once the timer ends, we’ll hop on Fluxer (and maybe a stream!) to check out everyone's work.
📝 Guidelines
- The Constraint: Keep the action in one room. It could be a bedroom, a spaceship cockpit, a jail cell, or a floating cube in the void.
- Open Engine: Use Godot, Unity, Love2D, or even a text-based engine. If it runs, it counts.
- Assets: Use whatever you have—FOSS assets, Kenney packs, or your own Blender creations.
- Focus: Since there’s no voting, don't stress about "winning." Focus on learning a new tool or finishing a small, polished idea.