The target genre is Puzzle which fits to hybridcasul audience. You can get inspiration by;
- Hypercasualizing old concepts
- Hypercasualizing casual/paid hits
- Extracting CPI-friendly features
Where to find ideas?
- Kongregate, Miniclip, itch.io, addictinggames.com, FB Gaming, etc.
- Forgotten HC concepts (charting 2+ years ago)
How to filter them? Where to focus?
- Concepts which translate well to 1-touch controls
- Light on art and complexity
Challenges you must solve
- Unfit visuals: HC theme & context needed
- Accessibility: simplify rules and controls
(e.g. double inputs)
Typical advantages
- Ready-made levels and progression, or gameplays well-suited for procedural level gen
- Ready-made cohesive ruleset
Challenges you must solve
- Neutralize themes (casual is less mass-market)
- Make it visually impressive and rewarding (find a “wow” moment)
- Simplify progression, focus purely on gameplay & forgiveness (cf. Collect Em All)
Typical advantages
- Proven engagement potential
Tips & Must Haves
- Simple visual associations
- The first frame says it all
- Reward every input
Resources
1- https://appmagic.rocks/top-charts/apps?tag=78