
This jam is now over. It ran from 2025-11-02 23:00:00 to 2025-12-01 22:59:59. View 8 entries
| Position | Game | Score |
| 1 | All That Shimmers, by Andrew Apted | 7,90 |
| 2 | Zodiac - An Arthur Blonde Mission, by improvmonster | 7,75 |
| 3 | Kill Wizard, by Dark Star | 7,25 |
| 4 | Crimson Witness, by xkqr | 7,05 |
| 5 | Rana’s Reception, by Interpied | 6,67 |
| 6 | The Organ Grinder’s Monkey, by Garry Francis | 5,65 |
| 7 | Adrift, by Moss & Quill Studios | 4,37 |
The table reflects the average score for "Overall enjoyment" for each game. Average scores for other voting categories can be found in this thread.
Feeling nostalgic about the golden age of text adventures? Relive those days by participating in PunyComp 2025! This is a competition where you write a text adventure using PunyInform.
All games submitted must require the player character to interact with an animal in order to complete the game.
Timezone: CET (GMT + 1)
| 3 November | The competition opens for submissions. |
|---|---|
| 1 December | The last day to submit a game |
| 2 December | Voting period begins |
| 1 January | Last day to vote |
You write your game in an object oriented programming language on a modern PC (typically running Windows, MacOS or Linux). The programming language is called Inform 6, and the library used is called PunyInform. This library contains (among other things) an advanced parser, a world model and definitions for common verbs.
You load up a template for an empty game, and start adding your own locations, objects, new verbs, replies and behaviours. You compile your game to a Z-code file, which can then be made playable both online and on pretty much any computer from the eighties and on, right up to modern PCs. There is no support for graphics: only text.
Learn more at the PunyInform site . There's also a Discord server where you can get support.
Anyone can be a judge. Authors are not allowed to vote on their own games, or try to influence the voting of others. Voting is done using Google Forms . A judge has to vote on at least three different games, for their votes to count.
Judges are asked to play each game for no more than 60 minutes before deciding how to vote. Judges will be asked to rate each game on these aspects:
Voting link (Google Forms): CLICK TO VOTE!
We strongly encourage entrants to:
Again, we can't stress this enough: You need to have your game thoroughly tested by others who have previous experience of text adventures. Listen to their feedback and use it to make the game better. If the testers can't figure out how to solve a puzzle, maybe you need to make it easier. If the testers think it makes sense to use a certain verb in a situation, consider adding it, either as a new way to solve a puzzle, or to get a clue how to solve the puzzle, or just get a tailor-made response to show that you've thought of it and recognize it's a sensible thing to try.
We strongly encourage judges to:
As a bare minimum, the games have to be supplied in Z-code format, e.g. mygame.z3 or mygame.z5.
We recommend entrants make the game playable online. Everyone can do this at https://borogove.io/ .
Entrants may also supply the game in formats playable on retro platforms, perhaps by using https://ozmoo.online/ to build disk images for Commodore or Acorn computers. Some judges find the opportunity to play new games on vintage hardware exciting, so you should make sure your game runs well on these old machines.
There's a series of tutorials for PunyInform under "Articles" on the PunyInform home page.
Intfiction.org has a lively forum with lots of skilled and helpful people. This is a good place to get advice on text adventure authoring, on development systems, and a place to get beta-testers. Questions that relate to PunyInform development are typically posted in Authoring | Inform 6, with a PunyInform tag.
There is a PunyInform Discord server, where you can get technical support, talk about plot and story, or just hang out and chat.
Prize money donations are gathered into a pool, and distributed as follows, based solely on the average rating for "Overall Enjoyment":
1st prize: 35%
2nd prize: 23%
3rd prize: 17%
4th prize: 14%
5th prize: 11%
Comp organizers are not eligible for prizes, so they are skipped when calculating the ranking for prizes.
If there aren't enough entries to hand out all prizes, the sum of the lower prizes are spread evenly among the entries that get a prize.
Prizes are payable as either PayPal transactions or Steam gift cards. The prize money pool currently holds USD $205.50 ($60 donated by Gianluca Girelli, $52.50 donated by Charles Moore, Jr, $50 donated by Fredrik Ramsberg, $23 donated by Michael Bub, $20 donated by Allyson Gray). Contact us if you want to contribute. See contact details under "Organizers."
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The organizers of this competition are Fredrik Ramsberg, Johan Berntsson, and Henrik Åsman. You can reach us at punycomp2025@microheaven.com
Many thanks to Marco Innocenti for the banner!
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