This jam is now over. It ran from 2020-04-04 21:00:00 to 2020-05-15 21:01:00. View 5 entries
Join the 3rd Pokitto Community Game Jam!
This time the theme is PUNK. Steampunk. Cyberpunk. Sailpunk. Bagelpunk... YOU DECIDE!
Pokitto is a worldwide community of coders and gamers from 40 countries working on Pokitto, a small handheld device (www.pokitto.com)
1. No POKITTO needed to join the jam 2. We have FREE, OPEN-SOURCE TOOLS and EMULATORS, EXAMPLE PROJECTS and TUTORIALS! 3. Experienced 4-person gamer&coder jury 4. We got prizes! Pokittos and other cool stuff (T-shirts, mugs) for winners!
And last but not least: We have a SUPER FRIENDLY community. No matter your question or your skill level, everybody in the Pokitto family will help you make your game.
POKITTO is a small, open-source game console that can be programmed in C++ and microPython. - screen resolution modes 220x176 or 110x88 - color modes 256 or 16 colors - 36 kB RAM, 256 kB FLASH - NO operating system, NO floating point unit, and DEFINITELY no Graphics Processing Unit Because it RUNS on a bloody #"¤%#¤& Microwave / dishwasher CPU, the ARM Cortex M0+ ! THESE ARE REAL HARDWARE LIMITATIONS
FemtoIDE (for Windows, Linux & OSX) by the amazingly awesome Felipe Manga is a powerful code editor for POKITTO with integrated support for
- Pokitto hardware emulation, including MicroSD card emulation - C++17 - MicroPython - (no TAS mode available) Java - sprite editing - tile conversion from Tiled - debugging
pyinsky.herokuapp.com , the incredible online Python editor by Felipe Manga allows you to code Pokitto games in microPython.
Features things like
- integrated Pokitto emulator - integrated sprite editor - sound conversion directly from mp3 to code - now also TAS mode
Judges: There will be 4 judges in this jam, each scoring using the below metrics for a total possibility of 100 points per entry.
Judges are experienced gamers and coders, @RaginR0nin from Canada, @Tuxinator from USA, @Zockeromi from Germany and @Tuomoskan from Finland.
All categories will be scored 0-3 with the exception of TAS Engine.
Gameplay is the core play loop. Is it fun? Are the controls intuitive?
3 points - extremely polished and addictive core gameplay mechanism 2 points - very good core gameplay 1 points - working, but lacklustre core gameplay 0 points - buggy or otherwise problematic gameplay
Does the game have replay value or long story? Will you want to pick it up again and again? Will it keep you entertained for hours?
3 points - epic playtime, endless fun 2 points - very good playtime, good for hours of entertainment 1 points - ok play time, good for at least 15 minutes 0 points - not really giving any urge to try again
Presentation is all about the shiny package. Do the graphics jump off the screen? Do they evoke nostalgia? Are the sound effects ear candy?
3 points - both graphics and sounds are excellent 2 points - graphics are excellent, but sounds are lacking or vice versa 1 points - passable graphics and sounds, does not stop from enjoying the game 0 points - seriously lacking in graphics / sounds department
A good story can sometimes sell itself. Is the story in the game compelling? Is it interesting?
3 points - gripping story, have to know what happens in the end! 2 points - very good story, makes the game much more interesting 1 points - story is so-so, but does not spoil the game 0 points - no story / ruins the game
This is a more loose category, since "punk" can be many things: punk rock, cyberpunk, steampunk, bagelpunk, and so on. This is open to judges' interpretation.
3 points - YEAH !! Its *#% PUNK! It ROCKS! 2 points - It's Punk alright! 1 points - It's kinda punk I guess 0 points - nah mate. This ain't punk at all
Is it open source? Are the assets shared? Is there a dev log? This category is intended to encourage interaction with the community, but open source is not a requirement of this jam.
3 points - 1)Opensource for game code, 2)all game assets graphics, music license allows others to use, 3)dev blog during jam 2 points - 1)Opensource game code, 2)game assets licensed for others to use and/or dev blog during jam 1 points - One of the above criteria (1,2 or 3) 0 points - None of the above
This jam is encouraging the use of the TAS library included with the Pokitto Library, so using the engine gains a free 7 points.
TAS = "Tiles And Sprites", a special mode, where all graphics is drawn using only graphic tiles and sprites on top of those tiles. This is similar to how graphics was drawn on 8-bit Nintendo systems.
NOTE: to get the 7 extra points you MUST also have open source, so we see how you used TAS mode to make the game!!!
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