This jam is now over. It ran from 2025-11-21 19:00:00 to 2025-12-06 06:59:59. View 2 entries

For the DMIT Game Programming 2023-2025 Graduates. It's been one year since we finished our player feedback assignment where our objective was to create a short horror game for our instructor to play. Now it's time for us to remaster/remake or create a completely new experience following the rubric to show how far we've gone since then!

RULES:

  1. Hit enough of the criteria from the original rubric to pass (50%).
  2. There will only be 2 weeks to create and submit your build (to this game jam)
  3. You should have permission to use the assets you use, with attributions/credits in your main menu screen.
  4. You can reuse scripts and assets you've created in the past, but use none that you've used specifically for the original assignment.
  5. Have fun!

RUBRIC:

  • - Create an opening screen for a game that has a background image that represents the game.
  • - There should be a play button that will start the game.
  • - If the user presses the Escape key during the game, a Pause menu should pop up.
  • - The Pause menu should have a Return to Title button, Continue button, and Quit Game button.
  • - The Return to Title button should go back to the opening screen.
  • - The Continue button should return the user to the game.
  • - If the user presses the escape button it should also return the user to the game.
  • - The Quit Game button should exit the application.
  • - When the Pause Menu is up set the timescale to 0. This should pause all the action in the game.
  • - When the Pause Menu is exited set the timescale to 1. Remember to do this if the user returns to the Title screen as well.
  • - Use lighting and some looping background sounds to provide a somewhat creepy setting.
  • - The player should be able to move around the area with a first person camera.
  • - Create a small scene with a malfunctioning automatic door.
  • - The door should animate as if it is trying to slide open but it is stuck.
  • - There should be a spark particle systems that emits randomly.
  • - Add appropriate sounds for the sparks and door movement.
  • - Create a computer console with a monitor that is displaying a security camera.
  • - Add a light above the console that flickers randomly.
  • - Have the computer monitor switch randomly to a camera in total darkness to simulate a malfunctioning camera.
  • - Add appropriate sounds for the light and console.
  • - Allow the player to interact with the console to change the camera.
  • - Have the console cycle through two security cameras. The second is not malfunctioning.
  • - After the player switches cameras for the first time play a 3D crashing sound to get the player to turn around.
  • - Activate a smoke particle system in the area where the player is supposed to look.
  • - A few seconds after the player looks at the smoke, spawn an object with a scary face as the texture.
  • - The object should move quickly toward the camera with a scream sound.
  • - When the object reaches the player, turn out the lights and then end the demo.

Submissions(2)

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