This jam is now over. It ran from 2025-07-10 15:00:00 to 2025-07-15 06:59:59. View results
Welcome all developers, artists, and designers to our Platformer Jam, a 4‑day game jam hosted by Bezi to reimagine THE classic game mechanic! From SuperMarioBros to Celeste to Limbo, platformers have kept players jumping, running, and ducking for joy since day one. (The team member writing this has a soft spot for Kirby Squeak Squad, especially!)
Your game must be a platformer at its core but past that, the world is your oyster! 2D, 3D, VR, side-scrolling, first-person, it's up to you. Feel free to weave in puzzles, narrative, collectibles, any and all twists you want. So long as the player is navigating at least one level towards a conclusive endpoint, and the path there poses a fun challenge.
The theme is RETRO! 70s, 80s, 90s, even early 2000s, you take your pick. Is your character roller skating through a disco ring? Is your game the NES hit that the world never got to play? Or is every character in your game wearing Heelys? Use the vibes of the decades gone by to craft your nostalgic platformer! (No need to reference real-life aspects of those years, just the general aesthetic works).
Bezi is a development assistant for Unity designed to help with the repetitive and boilerplate parts of building a game. Bezi has real-time context of your project - codebase, assets, scene graph, components, and more - to provide the most accurate and customized assistance. It can help with coding and script writing, debugging and optimization, and technical explanations. You can download and use Bezi here.
Join the the Bezi Discord to find teammates, share progress, get feedback, and more! All conversations about the jam will happen in #jam-chat. If you have any questions, issues, or feedback on Bezi, please share them in the #bezi-feedback channel.
The winners will all receive cash prizes and 3 months of Bezi for free.
Participants who submit a short devlog on how they used Bezi as part of their game jam submission will receive $10. The optional devlog form will be a part of the game submission process.
We will be using a rating system. All submitter and contributors will be able to vote and rate, but will be subject to a rating queue of 3. This means that you will have to rate 3 random submissions before rating other submissions to keep the voting fair. You will be voting the games based on the following criteria:
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