Welcome, Avid Game Creators!
Bring your game idea to live in a weekend! The "Barcelona Game On" is the first in-person gaming hackathon powered by Openfort (openfort.xyz).
With around-the-clock support from leading game studio mentors and the Openfort team you'll be challenge to build or modify game with your team to make it fun, entertaining and blockchain powered.
If you're excited about the future of gaming and how blockchain can change it, then this is for you! Come build alongside ambitious and brilliant developers to build your next gaming idea.
Why should you care?
Gaming and blockchain are a new paradigm for what's possible with gaming mechanics, economics and community engagement. You can build games were levels are interoperable across games, where swords/potions/cars you earn are traded and used in new virtual worlds.
Requirements:
What we're looking for:
- Indie game devs who want to experiment and build new game mechanics with blockchain tech.
- Game devs who want to take their ideas to next stage.
- Projects built using Openfort (if you want to be considered for the rewards).
What you'll need to submit
- Short description of your project.
- Link to your public Github repo.
- Your slides for presenting your project live.
Price Pool: $10,000
- 1st Place: $5000
- 2nd Place: $2500
- 3rd Place: $1500
- Runner-up prizes (2x): $500
View our Developer Documentation Here. You are free to use any game engine!
Note: These are just ideas around the themes. We'd love to see some projects around those ideas, but if you want to build your own feel free to participate :)
The canvas is vast, and your ideas are the brushstrokes that will define this gaming jam. So gear up, collaborate, innovate, and let the gaming saga begin!
Rules
- Individual entries are allowed, but teams are encouraged
- You are free to use any game engine you want
- No outsourcing of work to anyone entity/individual not listed on the team's roster
- Royalty-free/free-to-use assets may be used, such as:
- Sound effects/music
- Fonts
- 3d / 2d models
- Textures
- User interface elements / Icons
- The goal of a Game Jam is to create something original, avoid the substantial use of premade game mechanics, or copy/paste existing games or projects, including those previously made by the individual or team.
- The game's core mechanic must rely on at least one Openfort system, and theoretically would be broken without the Openfort API (it wouldn't be able to be worked around without reimplementing a different system entirely).
- The game must be playable and free of game-breaking bugs or crashes
- The game must be rated "T" or lesser; no "M" rated games. No:
- Profanity
- Nudity
- Racism/sexism
- Homophobia/hate speech
- Drug/alcohol use
Voting
Submission uploaders and judges will vote on entries. The voting period will last one week, starting after the deadline. Entries will be ranked on a 1-5 scale in the following five categories:
- Fun / Replayability / Addictiveness
- How fun is the game to play?
- Does the game leave the player desiring to continue playing?
- Does the game's length rely on new content, or is it replayable?
- Is the game the right difficulty/level of challenge, or is it too easy/frustrating?
- Gameplay/Controls/Performance
- Does the game perform smoothly?
- Are the mechanics of the game clear to the player?
- Are the controls intuitive / make sense?
- Can the player easily navigate the game without too much training?
- Asset Quality (Graphics/audio)
- How good does the game look, and how well does the style fit the game?
- How fitting are the music and sound effects?
- Use of the Openfort API
- How reliant was the game on the services provided by Openfort?
- How well did the game implement at least one of the Openfort systems?
- Innovation/Originality
- How unique and creative is the overall experience?