This jam is now over. It ran from 2023-10-13 16:00:00 to 2023-10-15 11:00:00. View results
The game jam is part of the IRL festival Octobre Numérique – Faire Monde in Arles, France and organized by Fabbula and three academic schools in Arles ENSP, MoPA and BUT Computing Arles.
Game Jam Theme
The theme is "Anhad". Details on our discord here : https://discord.gg/wCRX7wmCva
Octobre Numérique Faire Monde is a month-long festival in Arles, France, at the crossroads of video games and arts, advocating towards more inclusive, open and sustainable virtual worlds.
From October 11th to November 10th 2023, exhibitions, conferences, performances, and workshops, will take place in the emblematic places of Arles and its region.
2023 Festival program
Participating artists: Sahej Rahal, Alice Bucknell, Viktor Timofeev, Keiken, Stephane Degoutin, PIerre Cassou-Noguès et Gwenola Wagon, Will Freudenheim, Laure Néria et Guillaume Pascal, Bérénice Courtin.
As chatter around AI develops, the 2023 edition of the festival, themed "intelligences of the worlds" explores what constitutes our world’s very diverse intelligences: human, artificial, but also animal, vegetal & planetary.
On our quest, we will be joined by artists, makers, technologists who play with these various forms of intelligences in virtual worlds.
The exhibitions and workshops are free for all.
Prize
Winning entry will be exhibited as part of the main exhibition of the festival in the Eglise des Trinitaires
ONFM 2021, Exhibition view, Theo Triantafyllidis, Pastoral, Église des Trinitaires.
Winning entries
JYOTIH – ARLES INTER-SCHOOL PRIZE
By Nathan Jauze, Marine Izoulet, Baptiste Paqueriaud, Louis Bouet, Aymeric Beck, Léa Renard, Célian Pennello, Yacine Keskas ; Music: Green Lights by Noé Guiton ; Sound effects from Soundsnap.
ACCESS GRANTED – SPECIAL MENTION ARLES INTER-SCHOOL
Developer: Baptiste Candela ; Character Design / Animation: Neil Delory ;
Environment : Doulière Noé ; Props 1: Tiphaine Chabanne ; Props 2: Enzo Cervilla ;
Sound design / Game design: Clément Bouvier; Game design: Denis Valery Ndayishimiye.
UNWAVERING – METZ INTER-SCHOOL PRIZE
Lead designer : Laura Henriques; Game designer & Graphic designer: Korwyn Millour ; Programmers: Aymeric Kreicher and anonymous; Graphic designers: Rémi Tauzin and Aphé Soudier.
CAKE – INTERNATIONAL PRIZE
Game design, code & visuals: Grégoire Delzongle ; Moral support: Eva Barenton
Jury
Project requirements
Submissions must be packaged for Windows, MAC OS X, Android, or iOS (development build)—no full, unpackaged projects.
VR, AR and WebGL projects accepted.
In terms of user experience, projects must be adapted to an exhibition context, preferably playable with a gamepad.
After submission close, all participants can present their work as a 5mn talk/playthrough in front of the jury
How to submit
Format your .zip in the following way : ONFM23GameJam_TeamName_GameName
Join in the zip a document that showcases :
You need to upload your game to your Itch.io account page before you can submit it to the ONFM23 GameJam page.
NOTE: In order to submit your game to Itch.io, your .zip file must be UNDER 1GB. This won't affect most projects, but please be mindful of the size of your game once compressed. If your file is more than 1GB, you may utilize the Butler tool to upload your files to Itch.io. More info on that is here. Also, check out Blendo Itch Uploader, a GUI for uploading projects to Itch.io.
About
Octobre Numérique Faire Monde 2023, https://octobre-numerique.fr/
Octobre Numérique - Faire Monde explores the virtual, and its zones in the making that official art has not yet ennobled.
For us, video games, artificial intelligence, metaverse, blockchain, augmented, mixed or virtual reality are playgrounds spaces to express the contemporary.
It is in this virtual that the young generations of artists, thinkers and activists practice the art of inventing the world, of immersing themselves in its possibilities.
Some of its 2023 partners are Centre Pompidou-Metz, Immersion, Mouvement, Uzbek&Rica, Caldo and Actes Sud.
Curation & programming by Fabbula https://fabbula.com/
Fabbula is a cultural practice dedicated to the idea of worlding with digital media such as game engines, XR, metaverse and livestreams. We curate exhibitions, represent artists, produce virtual worlds and immersive fabulations. We also advise public and private organizations on their immersive futures.
Fabbula's team working on the festival includes Aurore Kinzonzi, Alix Désaubliaux, Vincent Moulinet and Fabien Siouffi
Legal
WE DO NOT CLAIM RIGHTS OR OWNERSHIP
Anything you make during and submit to the ONFM23_GameJam is your property. The jam organisers claim no rights or ownership to your game and we hope that some games may continue into larger projects in the future.
GENERATIVE AI & COPYRIGHT
It is critical for anyone using generative AI techniques to be aware, that unless you have built and developed your own tools and datasets, or can prove you have legal rights to the tools and datasets you are using, you're legally liable for the datasets you are using. In the event, it is found that your work infringes upon the copyright of an existing creator if requested we will remove your submission from the jam. In addition, by using a generative AI system, you do not have any rights to claim the copyright of your work. There is currently no legal basis for assets created using generative AI systems to claim copyright. As such, it's important you are aware of this issue, given anyone can take assets from your game created using generative AI without any legal repercussions.
USE OF JAM FOOTAGE FOR VIDEO PURPOSE
Any game submitted may appear in communications of the partners of the Jam (always mentioning the authors) without the author's express permission.
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