Theme
The main theme for this round is: Grapple
Here are some optional side themes to throw in at your discretion as well:
- One Level, yet Constantly Changing
- Chain Reaction
Rules
- We do not tolerate discrimination, including racism, sexism, transphobia, and so on.
- You must either export your game to both Linux and Windows, or alternatively export your game to HTML5. (Or both.)
- Submissions may be removed at the discretion of the organizers.
- No new content shall be uploaded to games (music, polish, tweaks) - The only changes you should make to your jam game is fixing game-breaking bugs, such as if it flat out won't work, etc.
- Generic asset reuse is allowed, for libraries, code, art, audio, music, and so on; However, the following restrictions apply:
- Do not reskin games made outside of this jam. No plagiarism.
- Please cite your asset sources where possible.
- Do not use Generative AI for any assets or code.
FAQ
When is the jam?
It's a flexible schedule currently - Nothing's set in stone yet.
Themes are revealed one day before the jam commences.
Do I do everything myself?
No. You can use pre-existing assets that you have the legal right to, provided some restrictions (See the rules), and are encouraged to team up.
Where is the community?
You can find the Discord community here.
Is this engine-restricted?
No, you can use any game engine, including custom ones or fantasy console engines, and frameworks such as XNA/MonoGame/etc.
We recommend Godot Engine 4.4+ in general.
Judging
Games will be judged on the following categories:
- Theme: How well does the game fit with the theme?
- Fun: How enjoyable is it?
- Controls: How smooth are the controls?
- Graphics: How good does the game look, and how good do the looks fit the game?
- Audio: How good and how fitting are the music and sound effects?
- Accessibility: How well does the game follow features from this list?
- Originality: How (pleasantly) unexpected were things in the game?