Submissions open from 2026-05-19 23:00:00 to 2026-05-31 04:59:59
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The theme of the 2026 Spring Game Jam is:

ThemePresenting the first ever Annual MCC Spring Game Jam!

In collaboration with Omaha's Kiewit Luminarium

Students and community members alike will gather both online and at the beautiful River Room at the Kiewit Luminarium to collab and create engaging play experiences over the course of 12 days. 

In MCC's and the Luminarium's efforts to showcase the game development process to the greater community, the submissions for this jam will be presented to and voted on by members of the community for the Community's Choice award!

May 196:00 PMTheme Announcement and Kickoff Ceremony @ MCC South Campus MHY 312
May 2910:00 AM - 5:00 PMIn-person development in River Room @ Kiewit Luminarium
May 3010:00 AM - 12:00 PMFinal development/polish time - Submissions due @ 12:00 PM
May 3012:00 PM - 1:00 PMInternal/Developers Showcase, Judges' Choice and Devs' Choice Voting
May 301:00 PM - 3:00 PMCommunity Showcase, Community's Choice Voting
May 303:30 PMConclusion and Awards Ceremony

Rules for Submission (Refer to submission details for technical requirements):

- You may start a new project or continue working on a past project, so long as it fits the theme. Submissions/contributions may be made by anyone in the greater Omaha community, but only by individuals age 19+.

- In order to be part of the showcase and/or eligible for Judges'/Devs'/Community Choice awards, at least one contributor must be physically present at the time of voting to present their submission.

- Keep themes school appropriate - No excessive violence, gore, or NSFW/lewd/overly suggestive content. Additionally, games including offensive or prejudicial themes related to ‬gender,‭ ‬sexual‭ ‬orientation,‭ age, ‬ability,‭ ‬appearance, ethnicity,‭ national origin, ‬citizenship, socioeconomic‭ ‬status,‭ ‬or‭ ‬religion will not be tolerated. MCCGDC Officers reserve the right to remove any content or submissions deemed to be in violation of this rule at their sole discretion.

- All assets/systems used must be developed by participants of the game jam, excluding free assets from Fab/Unity Store and the like WITH proper citation and credit given (see README.txt file requirements above.)

- The only AI tools allowed for development are non-chat/non-prompting features of the GitHub Copilot Extensions for Microsoft Visual Studio, Visual Studio Code, etc. or JetBrains' Junie for any JetBrains IDE, for the sake of assisting in code production. Any use of generative AI for visual images/assets or "vibe coding" will immediately disqualify the project from this jam. We are here to showcase peoples' skills, not a computer's ability to automate.

*Event hosted by Metropolitan Community College's Game Design Club in Omaha, NE.

Submitted so far(7)

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Fighting
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Flying game.
Platformer
The little lost bat looking for a way home.
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