This jam is now over. It ran from 2025-08-09 17:04:20 to 2025-08-16 17:04:20. View results
๐ My First-Ever Jam — Letโs Build Something Game-Changing
Welcome to the very first jam I've ever hosted—and Iโm inviting you to build something powerful, personal, and game-changing. This is Masterminds Indie Dev Tool Jam #1, a 10-day challenge to create the tool you wish you had—the one that makes game dev smoother, faster, and more joyful. Whether itโs for yourself or for fellow creators, this jam is all about solving real problems with real creativity. Letโs build tools that empower us—and maybe even change how we make games.
In 10 days, build a tool that solves a real problem in your game dev workflow.
Anything that helps you or others make games better:
If it makes game dev easier, clearer, or more joyful—it counts.
When you're ready to submit, make sure your entry includes:
๐ฎ Playable Build or Demo
Upload a downloadable file or link to a browser-playable version (e.g., itch.io, GitHub Pages).
๐ Project Description
A short overview of your game/tool—what it does, how it works, and what makes it unique.
๐ง Core Idea or Theme
What concept or mechanic did you explore? How does it connect to the jam prompt?
๐งฐ Tools & Assets Used
List any engines, frameworks, or third-party assets you used (remember to credit creators!).
๐ผ๏ธ Screenshots or GIFs (optional but encouraged)
Show off your work with a few visuals—helps others understand and appreciate your project.
๐ง Dev Notes or Process Log (optional)
Share your workflow, challenges, or cool discoveries—especially helpful for fellow devs.
Event | Date |
---|---|
Duration: | 10 days |
๐ Jam Starts: | Saturday, August 9, 2025 |
๐ ๏ธ Development Period: | August 9โ16, 2025 |
๐ฆ Submission Deadline: | Saturday, August 16, 2025 at 11:59 PM |
๐ณ๏ธ Voting Period: | August 17โ23, 2025 |
๐ Results Announced: | Sunday, August 24, 2025 |
Solo or Team: Both welcome. Teams may have up to 4 members.
Engine: Any
Deliverables: A working tool + short write-up or demo showing how it helps
To keep things creative, fair, and community-driven:
Submissions will be rated based on the following:
๐ง Modularity & Structure
Does the project break ideas into clear, reusable parts? Is it easy to follow or build upon?
๐ฏ Clarity & Accessibility
Is the interface, workflow, or gameplay intuitive—especially for neurodivergent users?
๐จ Creativity & Originality
Does the project explore a unique concept, mechanic, or design approach?
๐ ๏ธ Functionality & Polish
Does it work well? Is it stable, visually coherent, and thoughtfully presented?
๐ฌ Documentation & Presentation
Are the idea, process, and tools clearly explained? Are credits and instructions easy to find?
This jam is beginner-welcoming, collaborative, and all about building tools that make game dev better—for you and for others.
Want to go further?
As this is our very first jam, there will be no prizes awarded for this event. The main goal is to build a strong community and celebrate creative problem-solving. However, if this jam is a success, we will look into adding prizes for the next jam in the series! Your participation and feedback will help make that happen.
I will be participating in this jam as well! My goal is to join you all in the challenge so I can **test the process firsthand**, gather feedback, and use the experience to **make the next Masterminds jam even better.**
Welcome to Masterminds Indie Dev Tool Jam #1—Iโm so glad youโre here. ๐ฅ