Objective:
Design a game that juxtaposes innocence with murderous intent. Participants must create a game where players navigate this delicate balance.
Rules:
- Narrative:
- Explore how it interacts with innocent characters while secretly plotting violent acts.
- Gameplay:
- Daytime: Players engage in innocent activities
- Nighttime: Unleash the bear’s malevolence, making choices that impact the game’s outcome.
- Moral Choices:
- Players face dilemmas: save a kitten or use it as bait. Poison tea or pretend to enjoy it?
- Balancing violence and innocence affects the game’s progression.
- Duration:
- Ensure enough content for at least 20 minutes of gameplay.
Have Fun Creating! 🎮🌟