
MARCH MAYHEM
Duration: March 1 – March 31 (31 Days)
Objective: Develop a game centered on high-energy, chaotic gameplay. Focus on unpredictable mechanics, sensory overload, or unconventional physics to maximize the "mayhem" factor.
[!IMPORTANT]
STAY TUNED: This page will be updated immediately when the competition begins on March 1st. At that time, a Secret Theme will be revealed to add a unique twist and make this year's jam even more interesting!
Official Rules
Judging Criteria
| Criteria | Description |
|---|---|
| Mayhem Factor | The degree of mechanical or visual unpredictability. |
| Visual Flair | The use of art, effects, and UI to enhance the chaotic energy and aesthetic impact. |
| Engagement | How well the chaos translates into an entertaining player experience. |
| Creativity | Innovation in how "chaos" and the secret theme are interpreted. |
| Execution | Technical stability and overall game feel, despite the chaotic theme. |