This is a jam dedicated to designing and developing an emulator for a Fantasy Console lasting one month.
Rules
- While you are allowed to think of design ideas before the jam starts, all software, code and assets made specifically for the jam must be created after the jam starts.
- You are allowed to use any preexisting software or assets you have the rights to use as long as they weren't created specifically for the jam.
- Have fun!
Q&A
- Q: What is a Fantasy Console?
- A: A Fantasy Console is an emulator following a set of restrictions meant to simulate some form of video game console hardware, usually retro ones. Think of PICO-8 and TIC-80 for examples.
- Q: Will the Jam be ranked?
- A: Submissions will be voted on their originality, usability and how fun to use they are. How these categories are interpreted is up to you.
- Q: Are there prizes?
- A: Only the satisfaction of having finished your console.
- Q: What do I need to submit?
- A: An emulator and some documentation for your system.
- Q: Do I need to also develop and submit a game for it?
- A: While not necessary, that would be a great way of showcasing your system's features.
- Q: On what platforms does my emulator need to run?
- A: While there are no rules about that, making it available on as many operating systems as you can would be ideal. Bonus points for making an HTML build of it.
- Q: Do I need to open-source my code?
- A: You don't need to but that would be greatly appreciated.
- Q: How realistic/detailed does my emulator need to be?
- A: As much or as little as you want. Feel free to simulate every single logic gate or just create a simple framework with restrictions if you want.
Resources