Note: this page is still a work in progress. Updates may happen up until start of the Jam.
SFW ONLY! Keep it PG-13, though subtle, innuendos are welcome!
With the release of Godot 4.4 the GREATEST tool has been added to our favorite game engine... The Jiggle Bone. There's just one major problem. When the Jiggle Bone was added, there was a CRUCIAL spelling mistake made. They called it, the "SpringBoneSimulator3D" instead of the "JiggleBone3D." In an effort to rectify this crucial error and showcase the power and beauty of this new tool, this jam revolves all around using the "SpringBoneSimulator3D" along with any other implementations of "Jiggle Physics."
Open to all skill levels—from beginners to pros—this jam is about creativity and fun. Whether you’re new to 3D or a seasoned developer, experiment with the JiggleBone’s mechanics, build something entertaining, and share it with the community!
Announced at the start of the jam on Twitch.tv/JustCovino or check the jam page when it begins!
What’s a competition without prizes? Here’s what you can win:
Payments will be made via PayPal. Upon completion of voting period contact about details will be made via Discord
Join the Jiggle Jam to learn, create, and show off what the JiggleBone3D can do!
To stay up to date with the Jam and other activities happening within Freedom Forge Studios, be sure to follow Covino as we build the Studio!
Jiggle Jam Logo Credits to: Oxynom_Games